Thanks to the guys who responded to this. I was hoping to avoid the nightly restarts because many of the servers I’m having the trouble with remain full 24/7 and I hate kicking the players off with a restart. I guess that’s the only thing I can do right now for these. I’ll look into an auto-restart script for the others like my MvMs so they restart when they empty.
Thanks again and have a good weekend…. Mike From: Ryan Stecker [mailto:[email protected]] Sent: Friday, January 31, 2014 1:18 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 Service Memory Leaks on Windows 2008 Running on windows here, our instances start at around 400MB and will just climb and climb to upwards of 2GB. We do nightly restarts to deal with the usage. On Fri, Jan 31, 2014 at 2:05 PM, ics <[email protected]> wrote: They run on Linux and on Linux, i have 0,8-1,5GB of memory use for TF2 instance, no more. So no leaking. -ics Dominik Friedrichs kirjoitti: I can confirm that the TF2 srcds is leaking all over the place. A year ago it was still manageable but today theres no other solution than to restart at least once a day. Wonder if/how Valve deals with this on their stock servers. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

