32 players + instant respawn creates the need for a spawn protection system. othwise a server could result in a choas ...with respawntimes it's ok.
The bigger question is more, if its allowed to add something to the game which has an effect for all(!) players. is it still "giving an advantage" when each players enjoys a spawn protection? -----Original Message----- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Saturday, February 08, 2014 4:43 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2 - Spawnprotection vs "Giving gameplay advantage to players" It's a valid tactic. There should be visible indicator or barrier, enough far from the enemy spawn area, so the enemy would know where not to go to. However, as TF2 maps are designed, it wouldn't propably work in the game. Still, while talking with Andreas over Steam, i can see why his servers should have that implemented, as community servers. If it's a problem on his servers, it's something he can do. But it doesn't mean we all should do that or get punished for doing that. Quickplay rules just got more complicated because they don't explicitly say what is forbidden and what is not. -ics Albert Davis kirjoitti: > If someone comes into spawn and keeps killing people, I find that > highly annoying and consider it camping. Yes, they should be punished. > > > > On Sat, Feb 8, 2014 at 3:42 AM, ics <i...@ics-base.net > <mailto:i...@ics-base.net>> wrote: > > Spawn protection .. if the other team is playing so bad or someone > manages to sneak to enemy spawn and squash them, do you think they > should be punished for being clever or give overpowers to the > defending team? No. > > -ics > > Andreas Grimm kirjoitti: > > > Something like > https://forums.alliedmods.net/showthread.php?p=1977137 > > vs. > > "Giving gameplay advantage to players" > > What do you think? Still allowed to use spawn protection systems? > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds