sv_pure works fine if you start your server with +sv_pure 1 on the
command line. From there you can switch to sv_pure 0 or sv_pure 2 at
any time. However if you don't start with +sv_pure 1 on the command
line you're stuck with a server running sv_pure 0. So correct me if
I'm wrong but isn't this just a simple case of changing the default?

On Sat, Feb 8, 2014 at 5:49 PM, AnAkIn <[email protected]> wrote:
> Any news on fixing sv_pure ?
>
>
> 2014-02-08 13:45 GMT+01:00 ics <[email protected]>:
>
>> If you run linux, it's a problem known. Set -steamport xxxxx to command
>> line to fix it for now. This was mentioned by Fletcher earlier. But if you
>> are running windows, i have no idea.
>>
>> -ics
>>
>> [email protected] kirjoitti:
>>
>>> My Servers are losing connections to steam randomly since the last
>>> update, and not regaining them until i reboot them..
>>>
>>> anyone else having the same problem?
>>>
>>> ------ Original Message ------
>>> From: "Eric Smith" <[email protected]>
>>> To: "Half-Life dedicated Linux server mailing list
>>> ([email protected])" <[email protected]>;
>>> "Half-Life dedicated Win32 server mailing list
>>> ([email protected])" <[email protected]>;
>>> "'[email protected]'
>>> ([email protected])"
>>> <[email protected]>
>>> Sent: 7-2-2014 19:29:58
>>> Subject: [hlds_announce] Mandatory TF2 update released
>>>
>>>> We've released a mandatory TF2 update. The notes for the update are
>>>> below. The new version is 2108330.
>>>>
>>>> -Eric
>>>>
>>>> --------------------------
>>>>
>>>> Weapon Updates
>>>> - The Shortstop
>>>>      - Reduced extra knockback penalty from 80% to 40%
>>>> - The Short Circuit
>>>>      - Added Penalty - No longer gain metal from dispensers when active
>>>> - The Cleaner's Carbine
>>>>      - Changed OnKill effect from gain crits for 3 seconds to gain
>>>> mini-crits for 8 seconds
>>>> - Natascha
>>>>      - Added Positive Attribute +50% extra ammo
>>>> - The Reserve Shooter
>>>>      - Increased clip size from 3 to 4
>>>>      - Time to mini-crit airborne targets changed from 3 to 5
>>>> - The Beggar's Bazooka
>>>>      - Changed penalty No primary ammo from dispensers to no primary
>>>> ammo from dispensers when active
>>>> - The Quick Fix
>>>>      - Fixed the Medic not gaining the proper speed boost when a Demoman
>>>> uses the Chargin' Targe or Splendid Screen
>>>>
>>>> Weapon Fixes
>>>> - Fixed deflected projectiles not affecting Strange and Killstreak
>>>> counts
>>>> - Fixed the Mini-Sentry range-sphere not accurately displaying the range
>>>> for the sentry when it is being placed
>>>> - Fixed the Spy's revolver using the incorrect reload sound
>>>> - Fixed third-person Medi Gun beams appearing jittery
>>>> - Fixed the Heavy not playing his response rules lines after eating a
>>>> Sandvich, Buffalo Steak Sandvich, etc.
>>>> - Fixed The Half-Zatoichi using the wrong animations for the Loadout
>>>> screen and the HUD 3D Character
>>>>
>>>> Community Updates
>>>> - Added the Strongbox Key to the Mann Co. Store
>>>> - Added 43 community-contributed items to the Strongbox Crate
>>>> - Added the Tumblr Vs Reddit Participation Medal
>>>>
>>>> Mann vs. Machine
>>>> - Added Killstreak Fabricators for the following weapons to the Two
>>>> Cities Tour reward list:
>>>>      - The Lugermorph, The Big Kill, The Iron Curtain, The Frying Pan,
>>>> The Black Rose, The AWPer Hand, Chargin' Targe, Splendid Screen, and The
>>>> Mantreads
>>>> - Fixed an exploit that allowed players to purchase/sell the Canteen
>>>> Specialist upgrade to get more money than they originally spent
>>>> - Fixed an exploit where players could stand on a robot's head to block
>>>> their movement for an easy kill
>>>> - Fixed players not being able to earn the Frags to Riches achievement
>>>> if there is money in the world when the mission is completed
>>>> - Fixed a bug that caused players to not receive an Upgrade Refund
>>>> Credit when they should have
>>>> - Fixed the UI not updating properly if an Upgrade Refund Credit is
>>>> earned after the wave has ended
>>>>
>>>> Quickplay
>>>> - Added advanced options page, which allows you to search for a few
>>>> commonly-requested non-vanilla options: 32-player servers, nocrits, and
>>>> instant/modified respawn times
>>>> - Added "Show Servers" button to quickplay. This will run the normal
>>>> quickplay search, but instead of joining the "best" server, it will present
>>>> a list of about 20 servers and let you pick.
>>>>
>>>> Other Changes
>>>> - Improved loading of item information panels to prevent hitches when
>>>> cycling through backpack pages.
>>>>      - Use the convar tf_time_loading_item_panels to control how much
>>>> time is spent per frame loading item panel data.
>>>> - Fixed Australium items not using the correct images in the Steam
>>>> Community Market
>>>> - Added missing payload audio for the Medic, Soldier, Demoman, and Spy
>>>> - Added the server command "sv_setsteamaccount" for logging in with a
>>>> persistent game server account using a login token. Login tokens may be
>>>> acquired via the IGameServersService/CreateAccount web API. Using a login
>>>> token is not required to run a game server, but allows Steam users to
>>>> continue to access your game server from their favorites list if your game
>>>> server changes IP in the future.
>>>> - Added the game server's SteamID to the output of the status command
>>>> - Fixed the Killstreak counts not being accurately portrayed in the
>>>> scoreboard
>>>> - Fixed seeing the incorrect LOD settings for models when they are being
>>>> previewed during submission to the Steam Workshop
>>>> - Fixed a UV/skinning problem on the level 1 sentry
>>>> - Fixed a problem where "activate virtual reality" doesn't work if you
>>>> have 2 monitors + headset
>>>> - Fixed a client crash caused by trying to load an invalid URL
>>>> - Fixed achievements getting stuck in a completed state and not being
>>>> awarded to the player
>>>> - Fixed not hearing hit sounds after a level change when using
>>>> tf_dingalingaling_repeat_delay
>>>> - Fixed the "equipped" label being displayed on incorrect backpack
>>>> panels when equipping items
>>>> - Fixed the upper-left backpack panel always being highlighted when
>>>> equipping items
>>>> - Fixed player names being clipped by item images in the Freeze Cam and
>>>> Inspect panels
>>>> - Updated the equip_region for The Extra Layer
>>>> - Updated the Blue team material for the Ambassador to be less red
>>>> - Updated ctf_2fort
>>>>      - Fixed a rendering bug on a silo prop in the skybox area for the
>>>> Blue base
>>>>
>>>>
>>>>
>>>> _______________________________________________
>>>> hlds_announce mailing list
>>>> [email protected]
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce
>>>
>>>
>>>
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>



-- 
Idleness is not doing nothing. Idleness is being free to do anything.
  - Floyd Dell

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to