We've been seeing the same issue on our servers. 

Sent from my iPhone

> On Feb 8, 2014, at 4:42 AM, davidaap1...@gmail.com wrote:
> 
> My Servers are losing connections to steam randomly since the last update, 
> and not regaining them until i reboot them..
> 
> anyone else having the same problem?
> 
> ------ Original Message ------
> From: "Eric Smith" <er...@valvesoftware.com>
> To: "Half-Life dedicated Linux server mailing list 
> (hlds_li...@list.valvesoftware.com)" <hlds_li...@list.valvesoftware.com>; 
> "Half-Life dedicated Win32 server mailing list (hlds@list.valvesoftware.com)" 
> <hlds@list.valvesoftware.com>; "'hlds_annou...@list.valvesoftware.com' 
> (hlds_annou...@list.valvesoftware.com)" <hlds_annou...@list.valvesoftware.com>
> Sent: 7-2-2014 19:29:58
> Subject: [hlds_announce] Mandatory TF2 update released
> 
>> We've released a mandatory TF2 update. The notes for the update are below. 
>> The new version is 2108330.
>> 
>> -Eric
>> 
>> --------------------------
>> 
>> Weapon Updates
>> - The Shortstop
>>     - Reduced extra knockback penalty from 80% to 40%
>> - The Short Circuit
>>     - Added Penalty - No longer gain metal from dispensers when active
>> - The Cleaner's Carbine
>>     - Changed OnKill effect from gain crits for 3 seconds to gain mini-crits 
>> for 8 seconds
>> - Natascha
>>     - Added Positive Attribute +50% extra ammo
>> - The Reserve Shooter
>>     - Increased clip size from 3 to 4
>>     - Time to mini-crit airborne targets changed from 3 to 5
>> - The Beggar's Bazooka
>>     - Changed penalty No primary ammo from dispensers to no primary ammo 
>> from dispensers when active
>> - The Quick Fix
>>     - Fixed the Medic not gaining the proper speed boost when a Demoman uses 
>> the Chargin' Targe or Splendid Screen
>> 
>> Weapon Fixes
>> - Fixed deflected projectiles not affecting Strange and Killstreak counts
>> - Fixed the Mini-Sentry range-sphere not accurately displaying the range for 
>> the sentry when it is being placed
>> - Fixed the Spy's revolver using the incorrect reload sound
>> - Fixed third-person Medi Gun beams appearing jittery
>> - Fixed the Heavy not playing his response rules lines after eating a 
>> Sandvich, Buffalo Steak Sandvich, etc.
>> - Fixed The Half-Zatoichi using the wrong animations for the Loadout screen 
>> and the HUD 3D Character
>> 
>> Community Updates
>> - Added the Strongbox Key to the Mann Co. Store
>> - Added 43 community-contributed items to the Strongbox Crate
>> - Added the Tumblr Vs Reddit Participation Medal
>> 
>> Mann vs. Machine
>> - Added Killstreak Fabricators for the following weapons to the Two Cities 
>> Tour reward list:
>>     - The Lugermorph, The Big Kill, The Iron Curtain, The Frying Pan, The 
>> Black Rose, The AWPer Hand, Chargin' Targe, Splendid Screen, and The 
>> Mantreads
>> - Fixed an exploit that allowed players to purchase/sell the Canteen 
>> Specialist upgrade to get more money than they originally spent
>> - Fixed an exploit where players could stand on a robot's head to block 
>> their movement for an easy kill
>> - Fixed players not being able to earn the Frags to Riches achievement if 
>> there is money in the world when the mission is completed
>> - Fixed a bug that caused players to not receive an Upgrade Refund Credit 
>> when they should have
>> - Fixed the UI not updating properly if an Upgrade Refund Credit is earned 
>> after the wave has ended
>> 
>> Quickplay
>> - Added advanced options page, which allows you to search for a few 
>> commonly-requested non-vanilla options: 32-player servers, nocrits, and 
>> instant/modified respawn times
>> - Added "Show Servers" button to quickplay. This will run the normal 
>> quickplay search, but instead of joining the "best" server, it will present 
>> a list of about 20 servers and let you pick.
>> 
>> Other Changes
>> - Improved loading of item information panels to prevent hitches when 
>> cycling through backpack pages.
>>     - Use the convar tf_time_loading_item_panels to control how much time is 
>> spent per frame loading item panel data.
>> - Fixed Australium items not using the correct images in the Steam Community 
>> Market
>> - Added missing payload audio for the Medic, Soldier, Demoman, and Spy
>> - Added the server command "sv_setsteamaccount" for logging in with a 
>> persistent game server account using a login token. Login tokens may be 
>> acquired via the IGameServersService/CreateAccount web API. Using a login 
>> token is not required to run a game server, but allows Steam users to 
>> continue to access your game server from their favorites list if your game 
>> server changes IP in the future.
>> - Added the game server's SteamID to the output of the status command
>> - Fixed the Killstreak counts not being accurately portrayed in the 
>> scoreboard
>> - Fixed seeing the incorrect LOD settings for models when they are being 
>> previewed during submission to the Steam Workshop
>> - Fixed a UV/skinning problem on the level 1 sentry
>> - Fixed a problem where "activate virtual reality" doesn't work if you have 
>> 2 monitors + headset
>> - Fixed a client crash caused by trying to load an invalid URL
>> - Fixed achievements getting stuck in a completed state and not being 
>> awarded to the player
>> - Fixed not hearing hit sounds after a level change when using 
>> tf_dingalingaling_repeat_delay
>> - Fixed the "equipped" label being displayed on incorrect backpack panels 
>> when equipping items
>> - Fixed the upper-left backpack panel always being highlighted when 
>> equipping items
>> - Fixed player names being clipped by item images in the Freeze Cam and 
>> Inspect panels
>> - Updated the equip_region for The Extra Layer
>> - Updated the Blue team material for the Ambassador to be less red
>> - Updated ctf_2fort
>>     - Fixed a rendering bug on a silo prop in the skybox area for the Blue 
>> base
>> 
>> 
>> 
>> _______________________________________________
>> hlds_announce mailing list
>> hlds_annou...@list.valvesoftware.com
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce
> 
> 
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