I just used hostport + 10 on every one of my servers. All works out fine. On Sat, Feb 8, 2014 at 7:48 PM, Rudy Bleeker <rblee...@gmail.com> wrote: > No, the default steamport is 26901 which is different from the > hostport default of 27015. You might experience problems if you set > them to the same port, I've never tried. > > On Sat, Feb 8, 2014 at 7:43 PM, Dill Bates <dillbat...@gmail.com> wrote: >> I'm assuming the xxxxx is the same port I set for hostport? >> >> >> Sent from my iPhone >> >>> On Feb 8, 2014, at 4:45 AM, ics <i...@ics-base.net> wrote: >>> >>> If you run linux, it's a problem known. Set -steamport xxxxx to command >>> line to fix it for now. This was mentioned by Fletcher earlier. But if you >>> are running windows, i have no idea. >>> >>> -ics >>> >>> davidaap1...@gmail.com kirjoitti: >>>> My Servers are losing connections to steam randomly since the last update, >>>> and not regaining them until i reboot them.. >>>> >>>> anyone else having the same problem? >>>> >>>> ------ Original Message ------ >>>> From: "Eric Smith" <er...@valvesoftware.com> >>>> To: "Half-Life dedicated Linux server mailing list >>>> (hlds_li...@list.valvesoftware.com)" <hlds_li...@list.valvesoftware.com>; >>>> "Half-Life dedicated Win32 server mailing list >>>> (hlds@list.valvesoftware.com)" <hlds@list.valvesoftware.com>; >>>> "'hlds_annou...@list.valvesoftware.com' >>>> (hlds_annou...@list.valvesoftware.com)" >>>> <hlds_annou...@list.valvesoftware.com> >>>> Sent: 7-2-2014 19:29:58 >>>> Subject: [hlds_announce] Mandatory TF2 update released >>>> >>>>> We've released a mandatory TF2 update. The notes for the update are >>>>> below. The new version is 2108330. >>>>> >>>>> -Eric >>>>> >>>>> -------------------------- >>>>> >>>>> Weapon Updates >>>>> - The Shortstop >>>>> - Reduced extra knockback penalty from 80% to 40% >>>>> - The Short Circuit >>>>> - Added Penalty - No longer gain metal from dispensers when active >>>>> - The Cleaner's Carbine >>>>> - Changed OnKill effect from gain crits for 3 seconds to gain >>>>> mini-crits for 8 seconds >>>>> - Natascha >>>>> - Added Positive Attribute +50% extra ammo >>>>> - The Reserve Shooter >>>>> - Increased clip size from 3 to 4 >>>>> - Time to mini-crit airborne targets changed from 3 to 5 >>>>> - The Beggar's Bazooka >>>>> - Changed penalty No primary ammo from dispensers to no primary ammo >>>>> from dispensers when active >>>>> - The Quick Fix >>>>> - Fixed the Medic not gaining the proper speed boost when a Demoman >>>>> uses the Chargin' Targe or Splendid Screen >>>>> >>>>> Weapon Fixes >>>>> - Fixed deflected projectiles not affecting Strange and Killstreak counts >>>>> - Fixed the Mini-Sentry range-sphere not accurately displaying the range >>>>> for the sentry when it is being placed >>>>> - Fixed the Spy's revolver using the incorrect reload sound >>>>> - Fixed third-person Medi Gun beams appearing jittery >>>>> - Fixed the Heavy not playing his response rules lines after eating a >>>>> Sandvich, Buffalo Steak Sandvich, etc. >>>>> - Fixed The Half-Zatoichi using the wrong animations for the Loadout >>>>> screen and the HUD 3D Character >>>>> >>>>> Community Updates >>>>> - Added the Strongbox Key to the Mann Co. Store >>>>> - Added 43 community-contributed items to the Strongbox Crate >>>>> - Added the Tumblr Vs Reddit Participation Medal >>>>> >>>>> Mann vs. Machine >>>>> - Added Killstreak Fabricators for the following weapons to the Two >>>>> Cities Tour reward list: >>>>> - The Lugermorph, The Big Kill, The Iron Curtain, The Frying Pan, The >>>>> Black Rose, The AWPer Hand, Chargin' Targe, Splendid Screen, and The >>>>> Mantreads >>>>> - Fixed an exploit that allowed players to purchase/sell the Canteen >>>>> Specialist upgrade to get more money than they originally spent >>>>> - Fixed an exploit where players could stand on a robot's head to block >>>>> their movement for an easy kill >>>>> - Fixed players not being able to earn the Frags to Riches achievement if >>>>> there is money in the world when the mission is completed >>>>> - Fixed a bug that caused players to not receive an Upgrade Refund Credit >>>>> when they should have >>>>> - Fixed the UI not updating properly if an Upgrade Refund Credit is >>>>> earned after the wave has ended >>>>> >>>>> Quickplay >>>>> - Added advanced options page, which allows you to search for a few >>>>> commonly-requested non-vanilla options: 32-player servers, nocrits, and >>>>> instant/modified respawn times >>>>> - Added "Show Servers" button to quickplay. This will run the normal >>>>> quickplay search, but instead of joining the "best" server, it will >>>>> present a list of about 20 servers and let you pick. >>>>> >>>>> Other Changes >>>>> - Improved loading of item information panels to prevent hitches when >>>>> cycling through backpack pages. >>>>> - Use the convar tf_time_loading_item_panels to control how much time >>>>> is spent per frame loading item panel data. >>>>> - Fixed Australium items not using the correct images in the Steam >>>>> Community Market >>>>> - Added missing payload audio for the Medic, Soldier, Demoman, and Spy >>>>> - Added the server command "sv_setsteamaccount" for logging in with a >>>>> persistent game server account using a login token. Login tokens may be >>>>> acquired via the IGameServersService/CreateAccount web API. Using a login >>>>> token is not required to run a game server, but allows Steam users to >>>>> continue to access your game server from their favorites list if your >>>>> game server changes IP in the future. >>>>> - Added the game server's SteamID to the output of the status command >>>>> - Fixed the Killstreak counts not being accurately portrayed in the >>>>> scoreboard >>>>> - Fixed seeing the incorrect LOD settings for models when they are being >>>>> previewed during submission to the Steam Workshop >>>>> - Fixed a UV/skinning problem on the level 1 sentry >>>>> - Fixed a problem where "activate virtual reality" doesn't work if you >>>>> have 2 monitors + headset >>>>> - Fixed a client crash caused by trying to load an invalid URL >>>>> - Fixed achievements getting stuck in a completed state and not being >>>>> awarded to the player >>>>> - Fixed not hearing hit sounds after a level change when using >>>>> tf_dingalingaling_repeat_delay >>>>> - Fixed the "equipped" label being displayed on incorrect backpack panels >>>>> when equipping items >>>>> - Fixed the upper-left backpack panel always being highlighted when >>>>> equipping items >>>>> - Fixed player names being clipped by item images in the Freeze Cam and >>>>> Inspect panels >>>>> - Updated the equip_region for The Extra Layer >>>>> - Updated the Blue team material for the Ambassador to be less red >>>>> - Updated ctf_2fort >>>>> - Fixed a rendering bug on a silo prop in the skybox area for the >>>>> Blue base >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> hlds_announce mailing list >>>>> hlds_annou...@list.valvesoftware.com >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > -- > Idleness is not doing nothing. Idleness is being free to do anything. > - Floyd Dell > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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