Whatever the case is, they broke FastDL for most maps of decent size. Good job.

That cvar is set to 16MB by default. 64MB is the engine limit, and since clients aren't going to start changing it anytime soon...

Daniel Barreiro <mailto:[email protected]>
Thursday, April 24, 2014 11:07 PM
At the moment yes.

Basically I had found an exploit which allowed me to send huge (4GB) files to the client as 150KB downloads, via a trick with FastDL. I reported it and their "fix" was to make it so you can't extract files larger than 64MB.





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Bubka3 <mailto:[email protected]>
Thursday, April 24, 2014 11:04 PM
So pretty much any map over 64MB, compressed or not, isn't downloading anymore. I don't know what type of fix broke this functionality but being able to download a map bigger then 64MB is important imo.


Daniel Barreiro <mailto:[email protected]>
Thursday, April 24, 2014 10:58 PM
I reported it to Eric. It's an issue with how they fixed the decompressed file size check.

A TL;DR of the entire situation is I found an exploit that allowed you to zip-bomb clients over fastdl. Reported it. They fixed it by making FastDL listen to net_maxfilesize. Net_maxfilesize is engine-locked to 64MB, which means even if the map is sent over FastDL, if the uncompressed file is more than 64MB, it wont download it on the client.

I sent him an email about this issue this caused, and asked if they could whitelist BSP files. The zip-bomb exploit wont work with BSPs as you can only send a single bsp file over FastDL per connect, and the server has to be running the map. That would cause the exploit to not work.



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Bubka3 <mailto:[email protected]>
Thursday, April 24, 2014 10:53 PM
Is anyone having issues with map downloads after this? It says the map is missing. I checked my FastDL web server logs and it returned HTTP 200 to the client.


Eric Smith <mailto:[email protected]>
Thursday, April 24, 2014 7:14 PM
The updates have been released.

-Eric


-----Original Message-----
From: [email protected] [mailto:[email protected]] On Behalf Of Eric Smith
Sent: Thursday, April 24, 2014 3:59 PM
To: Half-Life dedicated Win32 server mailing list ([email protected]); Half-Life dedicated Linux server mailing list ([email protected]); '[email protected]' ([email protected]) Subject: [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM updates coming soon

We're releasing mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the updates are below. The new version for each game will be 2198641.

The updates should be out in about 15 minutes.

-Eric

======================

- Fixed an issue where plugin_load may load a non-binary file type
- Fixed an issue where decompressed file sizes were not being checked by the engine


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