Same here, I have custom maps on mapcycle that are bigger than 64MB on their natural size. Great update once again!

-ics

E. Olsen kirjoitti:
Great - we have over a dozen payload maps affected by this.


On Fri, Apr 25, 2014 at 12:38 AM, Ross Bemrose <[email protected] <mailto:[email protected]>> wrote:

    For those of you wondering, it was also pushed to TF2 in today's
    update, which means maps like pl_cashworks_final1 are broken
    because they are larger than 64MB uncompressed.


    On 4/24/2014 10:58 PM, Daniel Barreiro wrote:
    I reported it to Eric.  It's an issue with how they fixed the
    decompressed file size check.

    A TL;DR of the entire situation is I found an exploit that
    allowed you to zip-bomb clients over fastdl. Reported it. They
    fixed it by making FastDL listen to net_maxfilesize.
    Net_maxfilesize is engine-locked to 64MB, which means even if the
    map is sent over FastDL, if the uncompressed file is more than
    64MB, it wont download it on the client.

    I sent him an email about this issue this caused, and asked if
    they could whitelist BSP files.  The zip-bomb exploit wont work
    with BSPs as you can only send a single bsp file over FastDL per
    connect, and the server has to be running the map. That would
    cause the exploit to not work.


    On Thu, Apr 24, 2014 at 10:53 PM, Bubka3 <[email protected]
    <mailto:[email protected]>> wrote:

        Is anyone having issues with map downloads after this? It
        says the map is missing. I checked my FastDL web server logs
        and it returned HTTP 200 to the client.

        Eric Smith <mailto:[email protected]>
        Thursday, April 24, 2014 7:14 PM
        The updates have been released.

        -Eric


        -----Original Message-----
        From: [email protected]
        <mailto:[email protected]>
        [mailto:[email protected]] On
        Behalf Of Eric Smith
        Sent: Thursday, April 24, 2014 3:59 PM
        To: Half-Life dedicated Win32 server mailing list
        ([email protected]
        <mailto:[email protected]>); Half-Life dedicated
        Linux server mailing list ([email protected]
        <mailto:[email protected]>);
        '[email protected]
        <mailto:[email protected]>'
        ([email protected]
        <mailto:[email protected]>)
        Subject: [hlds_announce] Mandatory CS:S, DoD:S, and HL2:DM
        updates coming soon

        We're releasing mandatory updates for CS:S, DoD:S, and
        HL2:DM. The notes for the updates are below. The new version
        for each game will be 2198641.

        The updates should be out in about 15 minutes.

        -Eric

        ======================

        - Fixed an issue where plugin_load may load a non-binary
        file type
        - Fixed an issue where decompressed file sizes were not
        being checked by the engine


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-- Bubka3<http://www.getpostbox.com>

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