Hi folks.

It seems new Steam IDs are the old number multipled by two. My old is
STEAM_0:0:523696. My new is U:1:1047392.


On 21 August 2014 23:42, Chris Oryschak <ch...@oryschak.com> wrote:

> And is there a way to convert old steamid to new steamid?  If not that
> means every ban every placed on a player is useless..
>
>
> On Thu, Aug 21, 2014 at 6:40 PM, E. Olsen <ceo.eol...@gmail.com> wrote:
>
>> Yeah - this borks everything from admin tools to Ban databases. Please
>> revert this back, guys!
>>
>>
>> On Thu, Aug 21, 2014 at 6:39 PM, Chris Oryschak <ch...@oryschak.com>
>> wrote:
>>
>>> wow !
>>> and the new format doesn't even match up with the previous steamID.
>>>  Everyone now has a new id#
>>>
>>> Thanks for the heads up !
>>>
>>>
>>> On Thu, Aug 21, 2014 at 6:35 PM, big john <brewskii...@gmail.com> wrote:
>>>
>>>> Wait what they changed the steam id format
>>>> On Aug 21, 2014 6:31 PM, "A Fearts" <joewatshis...@gmail.com> wrote:
>>>>
>>>>> Why after all these years would you change the SteamID format? Why
>>>>> wouldn't you at least give people a warning before you made such a drastic
>>>>> change?
>>>>>
>>>>>
>>>>> On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless <
>>>>> mloveless1...@gmail.com> wrote:
>>>>>
>>>>>> All 3 of my accounts/computers are all now launching in insecure mode
>>>>>> after update. This has happened at least once a month for the past 3 or 4
>>>>>> months. It requires me to reinstall Steam in every instance to fix it. 
>>>>>> Why
>>>>>> does this happen?
>>>>>>
>>>>>>
>>>>>> On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith <er...@valvesoftware.com>
>>>>>> wrote:
>>>>>>
>>>>>>> We've released a mandatory update for TF2. The notes for the update
>>>>>>> are below. The new version number is 2369699.
>>>>>>>
>>>>>>> -Eric
>>>>>>>
>>>>>>> -----------------------------------------
>>>>>>>
>>>>>>> - Fixed rockets colliding with other projectiles and getting stuck
>>>>>>> in the world
>>>>>>> - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the
>>>>>>> Power Up Canteen
>>>>>>> - Fixed the Demoman not being able to equip The Grandmaster
>>>>>>> - Fixed a bug where Professional Killstreak items were being
>>>>>>> displayed as Specialized
>>>>>>> - Market Listings for Specialized Killstreak kits for the following
>>>>>>> items have been removed and will need to be relisted
>>>>>>>         - Stickybomb Launcher, Minigun, Direct Hit, Huntsman,
>>>>>>> Backburner, Back Scatter, Kritzkrieg, Ambassador, Frontier Justice
>>>>>>> - Fixed character audio being cut short when characters clap during
>>>>>>> the Conga taunt
>>>>>>> - Unusual taunts that are tradable can now be listed on the Steam
>>>>>>> Community Market
>>>>>>> - The Classic can now accept Enemies Gibbed strange parts
>>>>>>> - The Manmelter can now accept Allies Extinguished strange parts
>>>>>>> - Added mp_spectators_restricted server convar
>>>>>>>                 - Prevents players on Red/Blue from joining team
>>>>>>> Spectator if it would exceed mp_teams_unbalance_limit
>>>>>>> - Updated the HTML display in the MOTD to use shared Steam browser
>>>>>>> control
>>>>>>> - Updated the materials for The Dalokohs Bar
>>>>>>> - Updated the equip_region for the Soldier's Stash, Exquisite Rack,
>>>>>>> The Pencil Pusher, and Antlers
>>>>>>> - Updated the localization files
>>>>>>> - Updated pl_cactuscanyon
>>>>>>>                 -Stage 1
>>>>>>>                                 - Reworked the geometry of the back
>>>>>>> stairwell route leading to the final cap
>>>>>>>                 -Stage 3
>>>>>>>                                 - New design of back yard underpass
>>>>>>> area
>>>>>>>                                 - Added new building and route near
>>>>>>> the underpass
>>>>>>>                                 - New geometry for Red battlements
>>>>>>> and spawn exit by the first cap
>>>>>>>                                 - Added new exit from Red spawn
>>>>>>> leading to the raised middle rock outcrop by the barn
>>>>>>>                                 - Reworked Red spawn exit by capture
>>>>>>> point 2
>>>>>>>                                 - Removed rocks and added a new
>>>>>>> structure by the final cart push
>>>>>>>                                 - Cart now takes longer to pass
>>>>>>> through the building at the end of
>>>>>>>                                 - Adjusted spawn times
>>>>>>>                                 - Adjusted Health and ammo packs
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>> archives, please visit:
>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>>>
>>>>>>
>>>>>>
>>>>>> _______________________________________________
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>>>>>> archives, please visit:
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>>>>>>
>>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>>
>>>>>
>>>> _______________________________________________
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>>>> please visit:
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>
>>>>
>>>
>>> _______________________________________________
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>>> please visit:
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>>>
>>>
>>
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>>
>>
>
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