Ya, there's currently 3 threads on the alliedmodders forums
complaining about the steamid change and 1 tweet saying that
everything relying on steamids(like sourcemod) is broken.

> ---------- Forwarded message ----------
> From: Alfred Reynolds <alf...@valvesoftware.com>
> To: Half-Life dedicated Win32 server mailing list 
> <hlds@list.valvesoftware.com>
> Cc:
> Date: Thu, 21 Aug 2014 22:44:44 +0000
> Subject: Re: [hlds] Mandatory TF2 update released
>
> This is right, and the old steam2 format is still accepted by the engine (so 
> any existing bans you have keep applying).
>
>
>
> From: hlds-boun...@list.valvesoftware.com 
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn
> Sent: Thursday, August 21, 2014 3:42 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Mandatory TF2 update released
>
>
>
> It seems that SteamIDs are just in the Steam3 format instead of Steam2 now.
>
>
>
> 2014-08-22 0:39 GMT+02:00 A Fearts <joewatshis...@gmail.com>:
>
> Yes, there is a thread here about it: 
> https://forums.alliedmods.net/showthread.php?t=246705
>
>
>
> On Thu, Aug 21, 2014 at 6:35 PM, big john <brewskii...@gmail.com> wrote:
>
> Wait what they changed the steam id format
>
> On Aug 21, 2014 6:31 PM, "A Fearts" <joewatshis...@gmail.com> wrote:
>
> Why after all these years would you change the SteamID format? Why wouldn't 
> you at least give people a warning before you made such a drastic change?
>
>
>
> On Thu, Aug 21, 2014 at 6:12 PM, Michael Loveless <mloveless1...@gmail.com> 
> wrote:
>
> All 3 of my accounts/computers are all now launching in insecure mode after 
> update. This has happened at least once a month for the past 3 or 4 months. 
> It requires me to reinstall Steam in every instance to fix it. Why does this 
> happen?
>
>
>
> On Thu, Aug 21, 2014 at 5:52 PM, Eric Smith <er...@valvesoftware.com> wrote:
>
> We've released a mandatory update for TF2. The notes for the update are 
> below. The new version number is 2369699.
>
> -Eric
>
> -----------------------------------------
>
> - Fixed rockets colliding with other projectiles and getting stuck in the 
> world
> - Fixed a bug with the Soldier's Fresh Brewed Victory taunt and the Power Up 
> Canteen
> - Fixed the Demoman not being able to equip The Grandmaster
> - Fixed a bug where Professional Killstreak items were being displayed as 
> Specialized
> - Market Listings for Specialized Killstreak kits for the following items 
> have been removed and will need to be relisted
>         - Stickybomb Launcher, Minigun, Direct Hit, Huntsman, Backburner, 
> Back Scatter, Kritzkrieg, Ambassador, Frontier Justice
> - Fixed character audio being cut short when characters clap during the Conga 
> taunt
> - Unusual taunts that are tradable can now be listed on the Steam Community 
> Market
> - The Classic can now accept Enemies Gibbed strange parts
> - The Manmelter can now accept Allies Extinguished strange parts
> - Added mp_spectators_restricted server convar
>                 - Prevents players on Red/Blue from joining team Spectator if 
> it would exceed mp_teams_unbalance_limit
> - Updated the HTML display in the MOTD to use shared Steam browser control
> - Updated the materials for The Dalokohs Bar
> - Updated the equip_region for the Soldier's Stash, Exquisite Rack, The 
> Pencil Pusher, and Antlers
> - Updated the localization files
> - Updated pl_cactuscanyon
>                 -Stage 1
>                                 - Reworked the geometry of the back stairwell 
> route leading to the final cap
>                 -Stage 3
>                                 - New design of back yard underpass area
>                                 - Added new building and route near the 
> underpass
>                                 - New geometry for Red battlements and spawn 
> exit by the first cap
>                                 - Added new exit from Red spawn leading to 
> the raised middle rock outcrop by the barn
>                                 - Reworked Red spawn exit by capture point 2
>                                 - Removed rocks and added a new structure by 
> the final cart push
>                                 - Cart now takes longer to pass through the 
> building at the end of
>                                 - Adjusted spawn times
>                                 - Adjusted Health and ammo packs
>
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