Perhaps it's not the CPU that's having the issue, rather a thread that's taking too long to finish a task and "do" something related to authentication, while other thread is trying to re-authenticate the user. Sort of a race condition... It is also very, very hard to predict what's happening without having access to code, and other tools.
I don't want to seem like a know-it-all without actually having the facts straight from what's happening, I'm just saying my experience was that one, and It was explained to me by a valve employee at the time. I also know that a large amount of players at the time in Counter-Strike: Source had this issue, and when the employee and I started to debug this issue, and it was fixed for me, it was also fixed for lots of users. Hope some dev understands. > On Sun, Sep 14, 2014 at 11:21 PM, Kevin C <[email protected]> wrote: > While that may be a cause, it was not the cause in my case. The chances > of 64 players all having too much CPU usage at the same exact time? > Personally I have a 4.5Ghz Core i5 and I have had this issue before while > in my server(s). > > > On 9/14/2014 9:23 PM, Bruno Garcia wrote: > > I will paste the reply I made in a csgo thread about this subject. > > "There used to be a situation where clients would get disconnected because > they took too long to re-authenticate while connected in the server. > This was not a server issue, *it was a client issue taking up too much > cpu and not being able to respond in time to the auth ticket request.* > It is known for bugs to be recurrent. > > Just so you know, *probably* not a server issue" > > On Sun, Sep 14, 2014 at 1:33 PM, Weasels Lair <[email protected]> > wrote: > >> I notice that http://steamstat.us shows " United States: 60 of 62 >> Servers Online". So maybe one of those 2 servers that are off-line happen >> to be the ones that my server and/or my players were authenticated against? >> Not sure that's how Steam Auth protocols work - so just guessing at that. >> I guess Active Directory it ain't. >> >> On Sun, Sep 14, 2014 at 9:27 AM, Weasels Lair <[email protected]> >> wrote: >> >>> What was weird, is I had two different servers that had active players >>> on them (one TF2 and one CS:S on the same server) and they both experienced >>> it at the same time. I logged onto the host and everything seemed cool. >>> The host was accessible, running fine, but players couldn't connect/play - >>> kept getting that Steam message on the server. >>> >>> I suppose it could have been some temporarily communication issue >>> between my server/host and Steam, but I didn't see anything that would tell >>> me that specifically. >>> >>> I had a player say when they got dropped from my TF2 server - they >>> tried other TF2 servers (not-mine) and could not get into them either. >>> >>> On Sun, Sep 14, 2014 at 9:20 AM, Kevin C <[email protected]> wrote: >>> >>>> I have had this happen at random times over the past few years on CS:S. >>>> >>>> >>>> >>>> On 9/14/2014 12:18 PM, 1frankster . wrote: >>>> >>>>> I had same thing happen on a payload server after map change two days >>>>> after >>>>> last update. I had 95% player count drop for same reason and clients >>>>> also >>>>> crashed. I figured a fluk but guess not. >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>>> >>>> >>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >>>> >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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