Also what does " r_drawtracers_firstperson" do? How does affect the view of the game? How we should work/use the new 'redirect' cvar?
2015-02-12 2:36 GMT+02:00 Alexander Kolev <sashko...@gmail.com>: > Great update but the cvar - "cl_jiggle_bone_framerate_cutoff" is still > bugged. Typing 0 does not disable the jiggle bone. Please fix this, its > been a year.. meh > > Alexander > > 2015-02-12 2:24 GMT+02:00 HD <ad...@gamerscrib.net>: > >> How do you use the "redirect" client command? Is this something applied in >> the configuration and if so what is the exact command? >> Example? >> >> Also its noted "certain server browser tabs".... which ones? A little more >> clarification on this would be great. >> >> >> -----Original Message----- >> From: hlds-boun...@list.valvesoftware.com >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith >> Sent: Wednesday, February 11, 2015 7:13 PM >> To: hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com; >> hlds_li...@list.valvesoftware.com >> Subject: [hlds] Mandatory TF2 Update Released >> >> We've released a mandatory update for Team Fortress 2. The update notes >> are >> below. The new version number is 2621505. >> >> -Eric >> >> ------------------------------ >> >> - Added Crate #90 and Crate #91 to the drop list >> - Removed Naughty Winter Crate 2014 and Nice Winter Crate 2014 from the >> drop >> list >> - Added convar sv_rcon_whitelist_address. Rcon clients failing to auth >> from >> the specified IP address will never get banned. >> - Added convar r_drawtracers_firstperson to disable the drawing of first >> person bullet tracer particles >> - Added "redirect" client command that can be used to send clients to a >> different server. Does not function for clients that came from matchmaking >> or certain server browser tabs. >> - Fixed an exploit related to the "connect" command allowing servers to >> redirect clients when they should not be able to >> - Fixed a client crash related to extreme viewmodel_fov settings >> - The viewmodel_fov convar is now clamped to valid values. Users >> who >> were using this to hide the viewmodel and tracers should use >> r_drawtracers_firstperson 0 and r_drawviewmodel 0 to achieve the same >> effect. >> - Fixed missing Killstreak sheen effects for the Iron Bomber >> - Fixed the Explosive Headshot upgrade in Mann vs. Machine not applying to >> The Classic >> - Fixed the Panic Attack not using the correct sound for crits >> - Fixed The Peacenik's Ponytail not using the correct team skins >> - Fixed not being able to switch away from the Minigun while spinning down >> - Fixed not being able to deliver wrapped Giftapult packages >> - Fixed The Classic zooming-in when the Sniper teleports while charging a >> shot >> - Fixed The Bootenkhamuns not hiding the correct bodygroup when equipped >> - Fixed the Diamondback accumulating crits for backstabbing invlun players >> - Fixed players not receiving timed drops when running the game in >> Ukrainian >> - Updated weapons sounds for the axe_hit, blade_hit, and cbar_hit sound >> effects >> - Updated the equip_region for the Brimstone >> - Updated Mann Co. Store prices for foreign currencies to current USD >> equivalents >> - Updated the localization files >> - Mannpower mode changes: >> - Fixed bug that sometimes caused two intel briefcases to spawn >> - Reduced capture trigger size to match capture area on CTF_Gorge >> - Powerup changes: >> - Haste: Doubles the Medigun's uber charge build up speed >> - Vampire: Reduced health leeched when using the >> Flamethrower and Minigun >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > >
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