Except it is you guys with your greedy advertisements which made Valve
destroy quick play in the first place. You ad-hosting people are one of the
big reasons why we're in this situation now.

On Tuesday, March 3, 2015, Paul <[email protected]> wrote:

> I fully support this, and I also speak on behalf of MOTDgd when I say that
> MOTDgd also fully supports this. Hopefully Valve will take notice of this
> eventually and come to an acceptable solution for both themselves and the
> community as a whole to make the newcomer's experience a much better one.
>
> On 3 March 2015 at 02:43, Gamemann <[email protected]
> <javascript:_e(%7B%7D,'cvml','[email protected]');>> wrote:
>
>>  I already said this on the Reddit post, but I'll share it here as well.
>>
>> I fully support this. The solutions/suggestions on the Reddit post would
>> make a majority of the TF2 players and server owners much more happy.
>>
>> Thanks.
>>
>> On 3/2/2015 6:03 PM, Ahmed Kandeel wrote:
>>
>> So I felt I ought to update you guys as to the progress of the group, (Fix
>> Quickplay Now!) <http://steamcommunity.com/groups/fixquickplay>, that I
>> launched.
>>
>>  Currently it is at 483 members and I have had help and advice from
>> several people read this mailing list. They'll be acknowledged shortly if
>> they so wish. But by request of one, I've been asked to update you guys and
>> also link you to this:
>>
>>  *Firstly for those that don't know and don't want to click the link:*
>>
>>  Tl:DR - Through main menu updates Valve have made Quickplay appear to be
>> the only way to play TF2. The Jan/Feb 2014 update made only Quickplay match
>> Valve servers by default. While this can be changed, the setting is hidden
>> behind menus that few players investigate. This bias unfairly cuts out all
>> the communities that have supported TF2 for years and removes variety,
>> custom content and choice from the user.
>>
>> The majority of players don’t know this and many new players don’t know
>> community servers even exist!
>>
>>  *And for a more detailed response that I spent a great deal of time
>> writing, click below. It contains **a list of pros and cons of QP (from
>> the perspective of players) and plenty of nicely formatted suggestions:
>> some of which are new and arose from discussion with initial group members,
>> many from the mailing list.*
>>
>>  *http://redd.it/2xkyad <http://redd.it/2xkyad>*
>>
>>  If you guys in the mailing list want to feedback about your experiences
>> to the community, this reddit post would be a great place to do so.
>>
>>  I'm also in discussions with one of the mods of the subreddit to get
>> this thing pinned.
>>
>>  Kind regards,
>> Dax
>>
>>
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>>
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>
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