Harry, I am pretty certain there is a setting that will allow the server to be taken over by match making. If someone from Tripwire doesn't respond before I do, I'll check what it is when I get into the office.
Cheers, John Sent from my iPhone > On Apr 16, 2015, at 6:25 AM, Harry Strongburg <[email protected]> wrote: > > Is there perhaps plans to allow a "dynamic" type of server config? > > There is a matchmaking sort of thing in the beta, is there any plans to be > able to configure the server when empty to dynamically change > difficulity/length/map based on who is searching? > > Not many games do it, but I think it'd be nice to have. If the server is empty > and someone searches for a normal game with long length, it could change to > that and connect the user/party there? > > I have capacity for lots of stable servers, but right now (same as KF1) it's a > gamble to choose game settings and hope the server becomes useful. > >> On Wed, Apr 15, 2015 at 11:31:36PM -0400, [email protected] wrote: >> It does work using anonymous. The beta players want to know when you are >> shutting it off on the 16th at midnight ? Plus a lot of the players have >> requested the servers to set to longer waves as KF1 players they think its a >> bit easy. You can adjust the settings using the webpanel. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

