> > Trying to run donation-driven servers is getting harder and harder every > day, and unless you have a very large community(~400 concurrent players at > all times or more) - you're simply not going to afford the hardware you > need to run said servers. > ** > > Perhaps if you try to throw up dozens of servers without a supporting community behind it, but if you grow your community "organically" (i.e. starting with a single server and expanding as your community grows), then the costs involved are minimal. A couple dozen like-minded folks are all it takes to get the first server off the ground.
On Sun, Jul 5, 2015 at 12:40 PM, Just a random guy <[email protected]> wrote: > I'd like to step in and make a a point, even though none of you know me, > nor have I participated in this discussion. > My servers(currently six 32-slotters with all custom gamemodes/maps) run > MOTDgd advertisements, and my entire playerbase is happy and contempt with > them, except the three occasional non-regulars that come on once a week and > *bitch * about the ads. And it's not even the annoyance of the ads, their > toasters simply cannot run anything past a staic page in the MOTD. > My point is - your ads have to be unobtrusive(or, at least, not annoying) > and you still *have* to provide a high quality gameplay/experience > to anyone that joins. > Trying to run donation-driven servers is getting harder and harder every > day, and unless you have a very large community(~400 concurrent players at > all times or more) - you're simply not going to afford the hardware you > need to run said servers. > ** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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