Oh they know the setup is unfair, they said so from the very start a few
years ago, and last year they promised they'd give us a middle ground. They
don't care you see, Valve employees have said how money drives direction at
Valve now, and Valve servers mean less modding means more money.

On Mon, Aug 3, 2015 at 7:08 PM, Robert Paulson <thepauls...@gmail.com>
wrote:

> The TF2 team, in a misguided effort to silence all complaints, ended up
> making poor decisions that are killing community servers.
>
> The truth is, whatever you do, someone is going to complain about
> something. You blocked ads from being displayed for people connecting
> through quickplay? One down. But now there are people complaining about
> contracts and saying they don't want CS:GO garbage in their game. Are you
> going to remove that too? Of course not.
>
> So far you have been unfairly accommodating to the type of players that
> can't even be bothered to type "valve" in the server browser at the expense
> of everyone else. What happened to letting people decide for themselves? If
> people do not like a server for having reserved slots or ads, then they
> will not return, and the server will have fewer players.
>
> The fact that you hid official servers from the browser, at least for a
> couple days, proves that you know the current setup to be unfair and not
> the best experience for the players who don't like official servers. Please
> don't wait another year to fix this.
>
> If people are actually use the browser to find official servers, then I
> would suggest having a toggle for that on the browser, defaulted to off.
> However to see any real change, the official server toggle on the quickplay
> GUI should automatically be turned off after a few hours. That would still
> guarantee that new players know what a vanilla experience is.
>
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-- 
*Matthew (Rowedahelicon) Robinson*
Web Designer / Artist / Writer
Website - http://www.rowedahelicon.com/
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