Seems like 90%+ of the discussion on these thread is just to make us feel
better about our commiseration anyway.

In the interest of the holiday season, I have to say I agree with everyone
on this thread about everything they said - even points of view that
contradict one another.

Given all the issues with Steam today (the store in particular) I am glad I
did my in-Steam/in-game shopping for the gifts for my Admin's and a few
regulars yesterday - instead of today.

But, in any event.

Happy Robonica!
from Weasel and the Weasel's Lair crew.

Queue Auld Lang Syne clip.

On Fri, Dec 25, 2015 at 3:40 PM, Jethro Seabridge <jet2the...@gmail.com>
wrote:

> For those not in the loop, there was a major caching issue with the Steam
> Store for a few hours.
>
> On Fri, Dec 25, 2015 at 11:23 PM, Rowedahelicon <
> theoneando...@rowedahelicon.com> wrote:
>
>> So I think after today, it's really safe to assume Valve is in dire need
>> of any sort of management.
>> https://steamdb.info/blog/valve-security-one-year-on/ relevant article,
>> this is not the only time I've seen anyone bring up an issue to valve to be
>> ignored.
>>
>> On Sun, Dec 20, 2015 at 3:03 PM, Rowedahelicon <
>> theoneando...@rowedahelicon.com> wrote:
>>
>>> It depends really, my community is still funded by ads / my own income.
>>> On the other side, your analogy is pretty spot on. One thing to consider is
>>> that while a lot of us here have given up on Valve, not everyone has. Other
>>> gaming companies look up to Valve and their business practices. That's why
>>> I feel this issue is so important, if not for us, the potential to stop
>>> this trend in general.
>>>
>>> Trying to host multiplayer communities these days are difficult, no one
>>> lets us host anything anymore.
>>>
>>> On Sun, Dec 20, 2015 at 11:37 AM, Saint K. <sai...@specialattack.net>
>>> wrote:
>>>
>>>> Ad income has replaced the value of proper community hosting.
>>>>
>>>>
>>>>
>>>> And for the rest, the best analogy I’ve seen lately is that TF2 been
>>>> turned into this rubber tile playground where the millenniums grew up on.
>>>>
>>>>
>>>>
>>>> Let me just make a final statement that I am greatly disappointed in
>>>> what VALVe has become. They seem to have forgotten where they came from,
>>>> but that’s most likely also expectable as people come and go as well.
>>>>
>>>>
>>>>
>>>> Ah well, towel, ring, I’m out this discussion.
>>>>
>>>>
>>>>
>>>> Cheers,
>>>>
>>>>
>>>>
>>>> *From:* hlds-boun...@list.valvesoftware.com [mailto:
>>>> hlds-boun...@list.valvesoftware.com] *On Behalf Of *Robert Paulson
>>>> *Sent:* Sunday, December 20, 2015 3:09 AM
>>>> *To:* Half-Life dedicated Win32 server mailing list <
>>>> hlds@list.valvesoftware.com>
>>>> *Subject:* Re: [hlds] Mandatory TF2 update coming
>>>>
>>>>
>>>>
>>>> If we are talking about transparency I think we need to talk about a
>>>> few people's bizarre fixation on ads even though after being repeatedly
>>>> told they were 100% blocked for quickplay players long before the official
>>>> server change.
>>>>
>>>>
>>>>
>>>> If you were a normal player, you would have known that. But you are not
>>>> one. You are a custom server owner which is why you don't even know this
>>>> and you are pretending to be a concerned player. I doubt you even have this
>>>> problem because you can figure out how to host a server, so you shouldn't
>>>> be too dumb to figure out how to valve in the tag box.
>>>>
>>>>
>>>>
>>>> No one was asking for the MOTD to be re-enabled for quickplay users, we
>>>> were all asking for quickplay defaulting to official servers to be removed.
>>>>
>>>>
>>>>
>>>> So I think I know what you are trying to do. You are expecting
>>>> something like this.
>>>>
>>>>
>>>>
>>>> 1. Your competitors using ads gets killed for you.
>>>>
>>>> 2. That Valve only has quickplay to kill ads (proven wrong multiple
>>>> times) and you think they will actually remove quickplay so your servers
>>>> will get the same coverage as quickplay compatible servers.
>>>>
>>>>
>>>>
>>>> This doesn't have a sliver of a chance of happening in your favor.
>>>>
>>>>
>>>>
>>>> > Look at the CSGO server operators, they have it much worse then
>>>> their tf2 counter parts but they are not on here spamming a mailing list
>>>> about it every week. Instead they are coming up with incentives for players
>>>> to use their servers.
>>>>
>>>>
>>>>
>>>> No they don't really. They have 10 times the players and official CS:GO
>>>> servers don't clog up the browser. They have matchmaking, but soon TF2 will
>>>> too so it will become strictly worse than CS:GO in every regard.
>>>>
>>>>
>>>>
>>>> And not to mention everyone knew you couldn't host matchmaking servers
>>>> before the game was even released. People bought the game knowing full well
>>>> that they would not be able to compete with official servers fairly and
>>>> that is why the game was deader than CSS until illegal betting became a
>>>> thing. The CS:GO devs did not pull a bait and switch.
>>>>
>>>>
>>>>
>>>> I also prefer not to take any advice from someone who probably
>>>> contributed this mess by extensively using fake players and then selling
>>>> the plugin to ProTF2 after getting blacklisted.
>>>>
>>>>
>>>>
>>>> If Valve doesn't care anymore then so be it. As long as someone brings
>>>> this up, I will use the opportunity to warn people away from hosting or
>>>> having anything to do with Valve games other than just playing them.
>>>>
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>> please visit:
>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>
>>>>
>>>
>>>
>>> --
>>> *Matthew (Rowedahelicon) Robinson*
>>> Web Designer / Artist / Writer
>>> Website - http://www.rowedahelicon.com/
>>>
>>
>>
>>
>> --
>> *Matthew (Rowedahelicon) Robinson*
>> Web Designer / Artist / Writer
>> Website - http://www.rowedahelicon.com/
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>
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