Did this crashing started recently or has it been issue for long? Do you run any plugins that would create extra entities? Goldrush has 1437 edicts by default and generally maps should not exceed 1400 because having 32 players on a map with over 1400 entities can cause crash.

You can try to strip entities off with some sourcemod plugin, like keyframe_ropes. Didn't know goldrush has 126 areaportals. Seems a lot to me.

-ics

E. Olsen kirjoitti:
Hello all,

I've been seeing this error about once a day on a 32-slot Goldrush server, which causes a crash. I've included the log output below which shows all the edicts used before the crash. this is occurring on a Windows 2008R2 server. Are there any fixes beyond decreasing the slots on the server? This appears to be the only stock payload map causing this particular crash.

Log output:

L 02/23/2016 - 12:29:47: Spewing edict counts:
L 02/23/2016 - 12:29:47: (0.05%) 1worldspawn
L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_stickbomb
L 02/23/2016 - 12:29:47: (0.05%) 1obj_attachment_sapper
L 02/23/2016 - 12:29:47: (0.05%) 1soundent
L 02/23/2016 - 12:29:47: (0.05%) 1tf_player_manager
L 02/23/2016 - 12:29:47: (0.05%) 1tf_objective_resource
L 02/23/2016 - 12:29:47: (0.05%) 1monster_resource
L 02/23/2016 - 12:29:47: (0.05%) 1tf_mann_vs_machine_stats
L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_parachute_primary
L 02/23/2016 - 12:29:47: (0.05%) 1vote_controller
L 02/23/2016 - 12:29:47: (0.05%) 1ai_network
L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_raygun
L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_invis
L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_pda_spy
L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_crossbow
L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_particle_cannon
L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_knife
L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_revolver
L 02/23/2016 - 12:29:47: (0.05%) 1env_sniperdot
L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_club
L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_jar
L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_shotgun_primary
L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_shotgun_soldier
L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_sniperrifle
L 02/23/2016 - 12:29:47: (0.05%) 1tf_weapon_rocketlauncher_directhit
L 02/23/2016 - 12:29:47: (0.05%) 1scene_manager
L 02/23/2016 - 12:29:47: (0.05%) 1tf_gamerules
L 02/23/2016 - 12:29:47: (0.05%) 1env_shake
L 02/23/2016 - 12:29:47: (0.05%) 1trigger_once
L 02/23/2016 - 12:29:47: (0.05%) 1tf_projectile_energy_ball
L 02/23/2016 - 12:29:47: (0.05%) 1func_tracktrain
L 02/23/2016 - 12:29:47: (0.05%) 1prop_physics
L 02/23/2016 - 12:29:47: (0.05%) 1mapobj_cart_dispenser
L 02/23/2016 - 12:29:47: (0.05%) 1team_control_point_master
L 02/23/2016 - 12:29:47: (0.05%) 1trigger_capture_area
L 02/23/2016 - 12:29:47: (0.05%) 1game_round_win
L 02/23/2016 - 12:29:47: (0.05%) 1trigger_hurt
L 02/23/2016 - 12:29:47: (0.05%) 1team_round_timer
L 02/23/2016 - 12:29:47: (0.10%) 2env_spark
L 02/23/2016 - 12:29:47: (0.10%) 2tf_projectile_rocket
L 02/23/2016 - 12:29:47: (0.10%) 2tf_projectile_healing_bolt
L 02/23/2016 - 12:29:47: (0.10%) 2env_tonemap_controller
L 02/23/2016 - 12:29:47: (0.10%) 2env_sun
L 02/23/2016 - 12:29:47: (0.10%) 2tf_wearable_robot_arm
L 02/23/2016 - 12:29:47: (0.10%) 2item_ammopack_small
L 02/23/2016 - 12:29:47: (0.10%) 2env_fog_controller
L 02/23/2016 - 12:29:47: (0.10%) 2tf_weapon_minigun
L 02/23/2016 - 12:29:47: (0.10%) 2tf_weapon_lunchbox
L 02/23/2016 - 12:29:47: (0.10%) 2tf_weapon_spellbook
L 02/23/2016 - 12:29:47: (0.10%) 2tf_weapon_sword
L 02/23/2016 - 12:29:47: (0.10%) 2tf_weapon_fists
L 02/23/2016 - 12:29:47: (0.10%) 2shadow_control
L 02/23/2016 - 12:29:47: (0.15%) 3tf_weapon_buff_item
L 02/23/2016 - 12:29:47: (0.15%) 3tf_wearable_vm
L 02/23/2016 - 12:29:47: (0.15%) 3tf_weapon_flamethrower
L 02/23/2016 - 12:29:47: (0.15%) 3tf_weapon_sentry_revenge
L 02/23/2016 - 12:29:47: (0.15%) 3env_soundscape
L 02/23/2016 - 12:29:47: (0.15%) 3team_control_point_round
L 02/23/2016 - 12:29:47: (0.15%) 3tf_weapon_fireaxe
L 02/23/2016 - 12:29:47: (0.15%) 3tf_projectile_pipe
L 02/23/2016 - 12:29:47: (0.15%) 3team_train_watcher
L 02/23/2016 - 12:29:47: (0.15%) 3obj_sentrygun
L 02/23/2016 - 12:29:47: (0.15%) 3tf_weapon_shotgun_building_rescue
L 02/23/2016 - 12:29:47: (0.15%) 3tf_weapon_flaregun
L 02/23/2016 - 12:29:47: (0.15%) 3info_particle_system
L 02/23/2016 - 12:29:47: (0.15%) 3tf_weapon_laser_pointer
L 02/23/2016 - 12:29:47: (0.20%) 4item_healthkit_full
L 02/23/2016 - 12:29:47: (0.20%) 4func_illusionary
L 02/23/2016 - 12:29:47: (0.20%) 4obj_dispenser
L 02/23/2016 - 12:29:47: (0.20%) 4tf_weapon_pistol
L 02/23/2016 - 12:29:47: (0.20%) 4dispenser_touch_trigger
L 02/23/2016 - 12:29:47: (0.20%) 4tf_weapon_wrench
L 02/23/2016 - 12:29:47: (0.20%) 4tf_weapon_bottle
L 02/23/2016 - 12:29:47: (0.20%) 4tf_weapon_syringegun_medic
L 02/23/2016 - 12:29:47: (0.20%) 4tf_team
L 02/23/2016 - 12:29:47: (0.20%) 4tf_weapon_robot_arm
L 02/23/2016 - 12:29:47: (0.24%) 5tf_weapon_medigun
L 02/23/2016 - 12:29:47: (0.24%) 5ambient_generic
L 02/23/2016 - 12:29:47: (0.24%) 5func_respawnroom
L 02/23/2016 - 12:29:47: (0.24%) 5tf_weapon_bonesaw
L 02/23/2016 - 12:29:47: (0.24%) 5tf_weapon_rocketlauncher
L 02/23/2016 - 12:29:47: (0.29%) 6tf_weapon_grenadelauncher
L 02/23/2016 - 12:29:47: (0.29%) 6func_regenerate
L 02/23/2016 - 12:29:47: (0.34%) 7team_control_point
L 02/23/2016 - 12:29:47: (0.34%) 7tf_weapon_pipebomblauncher
L 02/23/2016 - 12:29:47: (0.34%) 7tf_weapon_pda_engineer_destroy
L 02/23/2016 - 12:29:47: (0.34%) 7info_observer_point
L 02/23/2016 - 12:29:47: (0.34%) 7tf_weapon_pda_engineer_build
L 02/23/2016 - 12:29:47: (0.34%) 7tf_weapon_shovel
L 02/23/2016 - 12:29:47: (0.39%) 8tf_weapon_builder
L 02/23/2016 - 12:29:47: (0.44%) 9vgui_screen
L 02/23/2016 - 12:29:47: (0.44%) 9obj_teleporter
L 02/23/2016 - 12:29:47: (0.44%) 9path_corner
L 02/23/2016 - 12:29:47: (0.54%) 11func_respawnroomvisualizer
L 02/23/2016 - 12:29:47: (0.54%) 11trigger_multiple
L 02/23/2016 - 12:29:47: (0.59%) 12item_healthkit_small
L 02/23/2016 - 12:29:47: (0.59%) 12tf_dropped_weapon
L 02/23/2016 - 12:29:47: (0.59%) 12item_ammopack_medium
L 02/23/2016 - 12:29:47: (0.59%) 12tf_powerup_bottle
L 02/23/2016 - 12:29:47: (0.68%) 14tf_ammo_pack
L 02/23/2016 - 12:29:47: (0.73%) 15item_healthkit_medium
L 02/23/2016 - 12:29:47: (0.73%) 15item_ammopack_full
L 02/23/2016 - 12:29:47: (1.22%) 25func_nobuild
L 02/23/2016 - 12:29:47: (1.27%) 26tf_projectile_pipe_remote
L 02/23/2016 - 12:29:47: (1.51%) 31move_rope
L 02/23/2016 - 12:29:47: (1.51%) 31tf_flame
L 02/23/2016 - 12:29:47: (1.56%) 32player
L 02/23/2016 - 12:29:47: (1.56%) 32tf_ragdoll
L 02/23/2016 - 12:29:47: (1.76%) 36func_occluder
L 02/23/2016 - 12:29:47: (2.00%) 41func_door
L 02/23/2016 - 12:29:47: (2.05%) 42func_brush
L 02/23/2016 - 12:29:47: (2.98%) 61env_soundscape_proxy
L 02/23/2016 - 12:29:47: (3.03%) 62env_sprite
L 02/23/2016 - 12:29:47: (3.12%) 64tf_viewmodel
L 02/23/2016 - 12:29:47: (3.22%) 66keyframe_rope
L 02/23/2016 - 12:29:47: (3.47%) 71func_lod
L 02/23/2016 - 12:29:47: (3.71%) 76info_player_teamspawn
L 02/23/2016 - 12:29:47: (4.00%) 82
L 02/23/2016 - 12:29:47: (4.10%) 84beam
L 02/23/2016 - 12:29:47: (4.10%) 84spotlight_end
L 02/23/2016 - 12:29:47: (4.10%) 84point_spotlight
L 02/23/2016 - 12:29:47: (4.20%) 86instanced_scripted_scene
L 02/23/2016 - 12:29:47: (4.64%) 95tf_wearable
L 02/23/2016 - 12:29:47: (6.15%) 126func_areaportal
L 02/23/2016 - 12:29:47: (7.86%) 161prop_dynamic
L 02/23/2016 - 12:29:47: (8.49%) 174path_track
L 02/23/2016 - 12:29:47: Total edicts: 2049
L 02/23/2016 - 12:29:47: Engine error: ED_Alloc: no free edicts


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