We're working on a mandatory update for Team Fortress 2. The notes for the 
update are below. We should have the update ready soon.



- Fixed the Short Circuit causing lag compensation problems on the server
- Fixed sappers sometimes only being applied to one Engineer teleporter
- Weapons can no longer be juggled to bypass the weapon's re-fire rate
- Fixed a server crash related to sending an invalid client command
- Fixed players being able to teleport out of the spawn room using the Eureka 
Effect at the beginning of a round
- Fixed Mann vs. Machine players receiving abandon penalties after playing at 
least one wave
- Fixed Refill Ammo canteens not refilling the ammo for all weapons in Mann vs. 
- Fixed mini-sentries not having full health when they are built quickly during 
the setup time on Mann vs. Machine maps
- Fixed the scoreboard badge panels not updating properly when teams would 
change sides on attack/defend maps
- Fixed Casual and Competitive mode badges incorrectly displaying the level 1 
badge when at max level
- Updated the materials for the Mistaken Movember to fix a transparency problem
- Updated the model for the Pretty Boy's Pocket Pistol to fix a problem with 
- Updated the Frontier Justice so the "Revenge crits are lost on death" 
attribute is displayed as a negative
- Strange Part: Allies Extinguished can now be applied to Strange Sydney 
Sleeper rifles
- Added the Tip of the Hats 2016 community event medals
- Updated the Salty Dog to hide the Scout's headphones
- Fixed the Borneo map stamp using the incorrect image in the Mann Co. Store
- Fixed the game not properly honoring the steam per-game language setting
- Fixed a bug with the Cow Mangler 5000 reload speed
- Updated the localization files

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