The issue isn't that anyone on the list is stuck, the issue is regular
players won't know this and will think their old game just doesn't work
anymore. If Valve still has the network assignment can't you guys spin up a
single VM and NAT the traffic to the new IPs? The solution doesn't have to
scale, and is purely a legacy crutch for these old third party
goldsrc/Source games to still function.

Kyle.

On 16 Nov 2016 10:05 am, "Alfred Reynolds" <[email protected]> wrote:

> The Master servers have been moved to new IP addresses, you can use the
> hl2master.steampowered.com DNS record to find where they are, if you have
> ever hard coded master server addresses you will need to update them.
>
>
>
> - Alfred
>
>
>
> *From:* hlds [mailto:[email protected]] *On Behalf Of *
> cyberiatexture
> *Sent:* Wednesday, November 16, 2016 7:30 AM
> *To:* [email protected]
> *Subject:* [hlds] Source 2006 Master Server List is down
>
>
>
> Hey there,
>
>
>
> First time posting, I'm hoping this list is remotely appropriate to
> approach Valve on a SRCDS issue.
>
>
>
> For a couple of weeks now, perhaps longer, the Valve Master Servers for
> Source 2006 games seem to have been down, and as such people have been
> unable to find any servers in Source 2006 multiplayer games.
>
>
>
> The affected servers are (that I know of):
>
> 208.64.200.39:27011
>
> 208.64.200.52:27011
>
> 208.64.200.65:27015
>
>
>
> Is there a chance we could get these back online?
>
>
>
> Thanks.
>
>
>
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