Does CELT codec support input voice from file on TF2?
_pilger On 18 November 2016 at 22:35, John Schoenick <[email protected]> wrote: > We've released an optional update for Team Fortress 2. The note for the > update is below. The new server version number is 3703329. > > Community servers only need this update if they are interested in the > CELT codec beta. The mentioned ReadPreserveEnt fix is a client-side > update only. > > - John > > ----- > > - Returned Unusual drop chances and possible particles effects to their > original values now that Halloween has ended > - Added beta support for the CELT voice codec > - Currently only enabled in community servers that opt-in to the beta > - Server operators can enable CELT usage by setting the below > convars, followed by a level change > - sv_use_steam_voice 0 > - sv_voicecodec vaudio_celt > - Updated the localization files > - Fixed an occasional client crash with an error message regarding > "CL_ReadPreserveEnt" > > > _______________________________________________ > hlds_announce mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce >
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