This codec is great, everything sounds so great! Thank you so much for this addition!
On Fri, Nov 18, 2016 at 8:01 PM, pilger <[email protected]> wrote: > Does CELT codec support input voice from file on TF2? > > > _pilger > > On 18 November 2016 at 22:35, John Schoenick <[email protected]> > wrote: > >> We've released an optional update for Team Fortress 2. The note for the >> update is below. The new server version number is 3703329. >> >> Community servers only need this update if they are interested in the >> CELT codec beta. The mentioned ReadPreserveEnt fix is a client-side >> update only. >> >> - John >> >> ----- >> >> - Returned Unusual drop chances and possible particles effects to their >> original values now that Halloween has ended >> - Added beta support for the CELT voice codec >> - Currently only enabled in community servers that opt-in to the beta >> - Server operators can enable CELT usage by setting the below >> convars, followed by a level change >> - sv_use_steam_voice 0 >> - sv_voicecodec vaudio_celt >> - Updated the localization files >> - Fixed an occasional client crash with an error message regarding >> "CL_ReadPreserveEnt" >> >> >> _______________________________________________ >> hlds_announce mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_announce >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > -- *Matthew (Rowedahelicon) Robinson* Web Designer / Artist / Writer Website - http://www.rowedahelicon.com/
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