Yeah i can confirm. "you don't have any eglible items to use with this
item" when you try use it. But only that gifted sock one is broken.
-ics
Josh Russell kirjoitti:
Giftapult that came in the stocking doesn't work with any item for a
lot of people, if not everyone.
On Wed, Dec 28, 2016 at 9:04 PM, Bartek S <[email protected]
<mailto:[email protected]>> wrote:
What is wrong with the giftapult? (Out of the loop)
On 29 Dec 2016 03:04, "Josh Russell" <[email protected]
<mailto:[email protected]>> wrote:
Somebody should probably fix the Giftapult too....
On Wed, Dec 28, 2016 at 3:10 PM, ED-E <[email protected]
<mailto:[email protected]>> wrote:
https://www.youtube.com/watch?v=dw-xB0jHrt4
<https://www.youtube.com/watch?v=dw-xB0jHrt4>
I hope Eric is aware with this spectator kill exploit
introduced with this update and that it will be addressed
soon.
The workarounds from the community fixed the issue but
cooked up other troubles at least on my servers (many
crashes of FF2, weird behaviour in MvM).
However since the exploit works on Valve servers too, I
still wait for an official patch before making workarounds.
Am 21.12.2016 um 20:55 schrieb Eric Smith:
We've released a mandatory update for Team Fortress 2.
The update notes are below. The new version number is
3755511.
-Eric
--------------------------------------------------------
Happy Smissmas 2016!
- All players who play TF2 during the event will
receive a Stuffed Stocking as a gift! Stockings
contain goodies for good little Mercenaries.
- Added the limited-time key-less Winter 2016 Cosmetic
Case to the Mann Co. Store
- Contains 17 new community-contributed items
- The Festivizer can be found as a bonus drop
when opening the case
- Added 3 new taunts to the Mann Co. Store
- The Scotsmann's Stagger (community-contributed)
- The Didgeridrongo (community-contributed)
- The Table Tantrum (Valve)
- New weapons for the Festivizer!
- Fire Axe, The Jag, The Kritzkrieg, Pistol,
The Quick-Fix, Natascha, The Sandman, The Spy-cicle,
Kukri, Shovel and The Scottish Resistance
- Mann Co. Store winter sale!
- Look for 20%-75% off selected unlocked
cosmetic crates, taunts, and tools in the Mann Co.
Store through January 11th, 2017
- Matchmaking Improvements
- At the end of a Casual match, players are
automatically formed into a new match with the same
players and teams
- Players get to vote on which map the
new match will take place on
- There are 3 maps to vote on,
chosen based on the maps everyone in the match had
selected when they began searching for a match. The
current map is always the first option.
- This replaces the Rematch system
- Players can now set their maximum acceptable
ping by clicking the new gear icon in the top right of
the Casual and Competitive matchmaking lobby screens
and choosing "Ping Settings"
- New autobalance system to help with balancing teams
when players leave a match. The system will ask
players to volunteer to switch teams.
- Automatically enabled for all Casual match
servers
- Players who switch will be able to
earn bonus XP as a reward
- Community servers can enable this new
feature by using "mp_autoteambalance 2"
General
- Fixed security issue reported by Justin G. (sigsegv)
and Linus S. (PistonMiner)
- Fixed not clearing the teleport condition for
players who have their teleport interrupted before the
teleport is complete
- Fixed PASS Time exploit related to bonus points
- Updated mat_monitorgamma so it can be adjusted in
Competitive mode
- Fixed the ShouldPreserveSquad flag not being parsed
correctly in Mann vs. Machine mode
- Fixed a bug related to bot Engineers and teleporters
in Mann vs. Machine mode
- Fixed not being able to transfer Strange stats
between versions of Jarate and the Sapper
- Fixed incorrect particle position for Unusual taunt
effects when using the Racho Relaxo
- Added the ESA Rewind tournament medals
- Added the Winter Wonderland 2016 community medals
- Updated the Dalokohs Bar to fix a bug related to the
health buff
- Updated cp_metalworks to fix a texture problem
- Updated pd_watergate
- Respawn times will now change depending on
which team is in the lead: 8 seconds to leading team,
4 seconds to trailing team
- Moved the current beer amount to the center
of the HUD
- Added a jump to low spawn route to give
respawned players something to do en-route to mid
- Added a light to illuminate roof-snipers better
- Adjusted some clipping
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