A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive it. The specific changes include:
Linux Dedicated Server * Improved connection logic to help servers that aren't automatically reconnecting to Steam. Engine * Fixed seeing error dialogs if the "-nocrashdialog" command line parameter is present. Team Fortress 2 * Added an optional per-map particle manifest called <mapname>_particles.txt, which should be located in the maps directory, so map authors can load custom particle files. * Fixed minicrits resulting in reduced damage for weapons at close ranges. * Fixed the Cloak and Dagger not regenerating at the correct rate. * Fixed setinfo exploit that allowed restricted convars to be set while connected to a server. * Fixed tournament mode being interrupted if mp_timelimit hits before both stopwatch rounds have been played. * Fixed "jointeam unassigned" exploit. * Fixed being able to respawn during the chat time before a level change. * Fixed "sensitivity" ConVar not capping the upper value which sometimes caused a server crash. * Prevented some exploits based on mat_dxlevel being changed in-game. * Updated ripple effects for water drips to improve performance. Jason _______________________________________________ hlds_announce mailing list hlds_announce@list.valvesoftware.com http://list.valvesoftware.com/mailman/listinfo/hlds_announce