The update is now live. Thanks.
Release Notes for 1/23/2014 - Significant improvement to server infrastructure to support growing CS:GO community. [ UI ] - Fixed an alt-tab related memory leak - Added ability for Friends Lister to display two columns of friends. - Added ability for mouse wheel to scroll Friends Lister. - Added filtering by item name. Players can enter any part of an item name in the text field to filter their inventory. - Added ability to sort items when selecting items that will work with a tool. - Players can no longer initiate a vote kick on the final round or match point. - The 'bomb has been planted alert' now also states the number of seconds that mp_c4timer is set to. - The voice chat button in the lobby (microphone) now stores it's state from session to session. - Fixed remaining cases where Blog would take mouse input when if was obscured. - Fixed Main Menu bar buttons getting stuck in highlighted state. - Context menu entries are now divided into categories. - Open Case UI will auto-select a key in cases where players do not need to choose between different types of keys. - Fixed cases where players could not rename items in Lobby and Pause menu inventories. - Inventory images will show the thumbnail for a weapon's sticker. - Buying helmet when you already have kevlar will now update the health/armor HUD icon element immediately on purchase. - Fixed the freeze cam panel not always having the killer's weapon item data during demo playback. - Grenades now show player ownership in their name. - Fixed some vote panel text getting truncated. - Fixed the health, armor and ammo HUD elements not showing up sometimes when spectating some players. - Fixed some alignment issues on the spectator follow panel - Fixed the weapon image in the spectator panel not having a background. - Realigned the spectator follow panel a bit. - The gift drop alert panel has been de-holiday-ified. - Removed the snow from the main menu background. - Turned off rope and freeze cam holiday effects. - Fixed missing Cyrillic characters in chat. - Fixed HUD disappearing when alt-tabbing or starting another app (like hlmv). [ MAPS ] OVERPASS - [Bombsite A] -- Moved CT van to give more effective cover -- Made CT van climbable -- Moved fences to give more space -- Removed red car -- Widened door into back of A -- Blocked visibility from bridge to canal -- Tweaked position/rotation of truck -- Made corridors and stairs under A wider - [Bombsite B] -- Moved Bombsite B to CT side of pillar, extended area with a platform to give more space and cover -- Made players in sniping room easier to silhouette against the background -- Made cement sacks climbable -- Opened up wall on CT side -- Made bridge wider - [General] -- Moved up CT spawns and pushed T spawns further back -- Increased C4 radius to 500 from 400 -- Railings in sniper room no longer blocks bullets or grenades -- Added light to sniper room balcony -- Made upper door in park connector wider -- Made park connector easier to navigate -- Made corridor near T spawn wider -- Brighter ambient lights in canal pipes -- Made climbing thing in playground more solid -- Made bathroom corridor wider -- Made windows in bathrooms breakable -- Added spectator fixed camera positions -- Tweaked soundscape settings -- Fixed various minor bugs COBBLESTONE - Added collision to top of trees - Added more accurate model collision - Removed particle effects that could be mistaken for grenades - Blocked a sightline in battlements near A - Blocked a hiding hole in underpass near A - Removed light models near statue at B that could be mistaken for player heads - Removed a portapotty at back of B - Raised height of center fence near B - Fixed various minor bugs From: Ido Magal Sent: Thursday, January 23, 2014 1:02 PM To: 'csgo_serv...@list.valvesoftware.com'; 'hlds_announce@list.valvesoftware.com' Subject: CSGO update We hope to have a CSGO update soon. Thanks.
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