On Tue, Jan 20, 2004 at 10:36:39PM -0600, Endsley, Matthew Scott (UMR-Student) wrote: > If you are familiar with the Quake demo format, you'll notice Half-Life demos are > quite similar. It is possible to extract durations of segments without the use of > the Half-Life engine, but requires some knowledge about the general structure of the > demo. I won't go into the details of the demo file format, as there are plenty of > Quake references available. > > However, here's a simple c++ file that will display the segments and the respective > durations. > http://www.umr.edu/~msewvd/projects/demo.cpp
Thanks, I'll look in this way. -- DjoDjo _______________________________________________ hlds_apps mailing list [EMAIL PROTECTED] http://list.valvesoftware.com/mailman/listinfo/hlds_apps
