I dont think mine seem all that much higher, if any.
http://games.shreve.net/GameTrakker/mrtg/games.shreve.net.cpu.html
Server: Dual PIII 600E / 256MB PC133
OS: RedHat Linux 7.1 (2.4.3 SMP Kernel)
Game1: Half-Life DM (14 Player) Halfd
Game2: Half-Life DoD (20 Player) Halfd
Game3: Half-Life CS (18 player) Halfd, AdminMod 2.5e
The Q2 and Funny Farm servers are not on this box, I just watch them for
player usage info.
No complaints of lag yet... yet...
On Thu, 20 Sep 2001, Nathan Woodcock wrote:
> It's outrageous on a windows box as well. It's basically fucked our entire
> setup onthe boxes with high player numbers. The 12 player servers are doing
> ok (apart form what is probably a different server crash issue) but the 18
> player servers have had the cpu use increase by about 1/3 per server from
> what it was before. It's a nightmare.
--
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ShreveNet, Inc. : Fax (318)213-2650
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