> anyway, to the point, i haven't looked yet but does tribes do linux > natively? (Loki?) http://www.lokigames.com/products/tribes2/ > Tribes 2 AKA The biggest let-down in online gaming this century. It > _could_ have been so much fun, but... > Overscaled, slow, and worst of all it required the original friggin CD > just to start (yup - both the server and the client). Slow? I don't see anything slow about it. It loads maps faster than hlds. :) Yeah, needing the CD to install the dedicated server was a pain. > no intentions what so ever of supporting a server-admin community, even > less a linux- one. Btw, the linux-server didn't support relaying of the > in-game voice chat. Haven't tried the voice chat myself. The ingame binds cover most everything. :) > Also, if you are not a part of one of the few "serious" T2-clans, > chanses are your server almost always be empty and you'll never get to > see any that fabled teamwork on other servers either. We managed to pull out a few bombers and a tank. Was great until the bombers got shot down and I rolled the tank. (Tanks explode nicely when you roll over...hehe.) One thing they definitly did get right was the in game forums, chat, buddy lints, tribe managment (in Tribes, clans == tribes), etc. I hope future games pick up on this, it's really nice. Andy "Zibby" Zbikowski - TANJ Admin Play Tribes 2 @ tanj.ringworld.org http://gamestats.ringworld.org

