> anyway, to the point, i haven't looked yet but does tribes do linux
> natively? (Loki?)

http://www.lokigames.com/products/tribes2/

> Tribes 2 AKA The biggest let-down in online gaming this century. It
> _could_ have been so much fun, but...
> Overscaled, slow, and worst of all it required the original friggin CD
> just to start (yup - both the server and the client).

Slow? I don't see anything slow about it. It loads maps faster than hlds.
:) Yeah, needing the CD to install the dedicated server was a pain.

> no intentions what so ever of supporting a server-admin community, even
> less a linux- one. Btw, the linux-server didn't support relaying of the
> in-game voice chat.

Haven't tried the voice chat myself. The ingame binds cover most
everything. :)

> Also, if you are not a part of one of the few "serious" T2-clans,
> chanses are your server almost always be empty and you'll never get to
> see any that fabled teamwork on other servers either.

We managed to pull out a few bombers and a tank. Was great until the
bombers got shot down and I rolled the tank. (Tanks explode nicely when
you roll over...hehe.)

One thing they definitly did get right was the in game forums, chat,
buddy lints, tribe managment (in Tribes, clans == tribes), etc. I hope
future games pick up on this, it's really nice.

Andy "Zibby" Zbikowski - TANJ Admin
Play Tribes 2 @ tanj.ringworld.org
http://gamestats.ringworld.org




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