Remember that you have to upload this picture to your machine trough the
server..can take some amount of time (since it's a bmp picture) and
could cause lag (imagine downloading 16 pictures from all the players on
the server..) Even if you got a T1 line, the client also need good
upload, making it almost impossible for a 56K modem user.
Valve could however implement some other kind of screen-checking, but
downloading/uploading pictures will be hard unless all uses broadband

-----Original Message-----
From: Florian Zschocke <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Date: Mon, 22 Jul 2002 20:26:20 +0200
Subject: Re: [hlds_linux] Re: Recording a DEMO in a Cheaters Counter-
strike

> Mad Scientist wrote:
> >
> > A screenshot, OTOH, is an actual picture of what the client sees.
> > Unfortunately, it's so easy to edit a screenshot that unless you get
> them to
> > send it right away, it's useless.
>
> Hmmm, how about Valve building a watermark into the screenshot so
> that you know if the image has been altered?
>
> Florian.
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