It's a shame higher server FPS doesn't always mean smoother gameplay =\. Dang that overhead!
Edge100x ----- Original Message ----- From: "Justin Head" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, October 08, 2002 3:25 PM Subject: Re: [hlds_linux] Linux, FreeBSD, Windows 2000, Latency test > You can make it run even faster... I'll let you guys figure it out... > > 520 fps -- host( 2) sv( 0) cl( 0) gfx( 0) snd( 0) ents(147) > 482 fps -- host( 2) sv( 0) cl( 0) gfx( 0) snd( 0) ents(147) > 496 fps -- host( 2) sv( 0) cl( 0) gfx( 0) snd( 0) ents(147) > 495 fps -- host( 2) sv( 0) cl( 0) gfx( 0) snd( 0) ents(147) > 525 fps -- host( 2) sv( 0) cl( 0) gfx( 0) snd( 0) ents(147) > 521 fps -- host( 2) sv( 0) cl( 0) gfx( 0) snd( 0) ents(147) > > And faster still... =) > > > - Justin Head > GameDaemons.Net > > ----- Original Message ----- > From: "Oscar N" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Tuesday, October 08, 2002 4:51 PM > Subject: Re: [hlds_linux] Linux, FreeBSD, Windows 2000, Latency test > > > 100 fps -- host( 10) sv( 0) cl( 0) gfx( 0) snd( 0) ents(140) > 100 fps -- host( 10) sv( 0) cl( 0) gfx( 0) snd( 0) ents(140) > 97 fps -- host( 10) sv( 1) cl( 0) gfx( 0) snd( 0) ents(140) > 93 fps -- host( 10) sv( 0) cl( 0) gfx( 0) snd( 0) ents(140) > 99 fps -- host( 10) sv( 0) cl( 0) gfx( 0) snd( 0) ents(140) > 100 fps -- host( 10) sv( 0) cl( 0) gfx( 0) snd( 0) ents(140) > 100 fps -- host( 10) sv( 0) cl( 0) gfx( 0) snd( 0) ents(140) > > I compiled the kernel with options HZ=1000 and upgraded linux_base to 7 > I think... > > /Oscar, www.bhood.nu > > Kevin J. Anderson wrote: > > >yeah, freebsd is great for inet servers for sure. the only reason i dont > >use it for our lan servers is that fbsd limits the server fps to like 50 > >(or, it used to at least) do a host_speeds 1 in your console, and see what > >happens. > > > >kev > > > >-----Original Message----- > >From: [EMAIL PROTECTED] > >[mailto:[EMAIL PROTECTED]]On Behalf Of Oscar N > >Sent: Tuesday, October 08, 2002 5:08 PM > >To: [EMAIL PROTECTED] > >Subject: Re: [hlds_linux] Linux, FreeBSD, Windows 2000, Latency test > > > > > >On our dual pIII computer with linux we run two 18 player servers that > >are full all the time. The ping has been around 70-80ms in-game lately > >for most of our players. After I installed FreeBSD they suddenly had > >around 50ms latency in-game !?! And that was even after I added HLGuard > >which was not installed on linux... > >So I've spend most of the day to install FreeBSD instead of linux on all > >of our servers. I also like the way you can install software with > >ports, I might even change to FreeBSD on my laptop :) > > > >Well, this is the end of the �ber high-tech test. The conclusion is to > >switch to FreeBSD ;) > > > >/Oscar, www.bhood.nu > > > >Kevin J. Anderson wrote: > > > > > > > >>yeah, ive always thought it would be great if someone made a way to have > >>bots join a remote server. there would be obvious cheat ramifications, > but > >>if there was a server side setting that would only allow them to join when > >>say sv_cheats 1 was enabled, it would make for a great way to benchmark > >>servers. I myself could realllly use this, as I help run a pretty large > >>lanparty, and so far I have been extremely conservative in how many > tourney > >>games I run per dual system. (4 x 10player servers only) I know I could > >>host more, but I want the tourney matches to be flawless, and so far > >>everyone has had nothing but compliments as to the quality of the servers. > >> > >>kev > >>-----Original Message----- > >>From: [EMAIL PROTECTED] > >>[mailto:[EMAIL PROTECTED]]On Behalf Of m0gely > >>Sent: Tuesday, October 08, 2002 12:47 PM > >>To: [EMAIL PROTECTED] > >>Subject: Re: [hlds_linux] Linux, FreeBSD, Windows 2000, Latency test > >> > >> > >>Imraan Sathar wrote: > >> > >> > >> > >> > >>>The other thing to think about is running more than one server... > >>>Something I forgot to add in my last post was that I have noticed that > >>>as it stands FreeBSD seems to give higher ingame pings - even gamespy > >>>pings when you run more than one server over its Windows 2000 > >>>equivalent. > >>> > >>>Anyone else noticed this? > >>> > >>>Max > >>> > >>> > >>> > >>> > >>This is why it would be helpful to have a benchmark script for > >>hl/cs/etc. something that can be set up and measured in real world > >>conditions, or best effort. like a server w/ not just one connection > >>(player) but as many as you want. diff os's may stress differently > >>under load. > >> > >>-- > >>- m0gely > >>http://quake2.telestream.com/ > >>Q2 | Q3A | Counter-strike > >> > >>_______________________________________________ > >>To unsubscribe, edit your list preferences, or view the list archives, > >>please visit: > >>http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >>_______________________________________________ > >>To unsubscribe, edit your list preferences, or view the list archives, > >> > >> > >please visit: > > > > > >>http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > >> > >> > > > > > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > >_______________________________________________ > >To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

