No they don't!
HLGuard is server side, and can only prevent information from being sent to
the client, while CDeath was server side and hooked into openGL, and had
complete control on the client (theoretically, of course :>).
Correct me if i'm wrong, but CDeath also prevented hooking?
--
MoD,
Always @ your service.
> you realize that CD and HLG had the same exact limitations...
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