Fredde von Kantzow wrote:
Well as I wrote erlier, my hlds seem to crash every now and then with the
signal 11, which means memory error.

Well, as I have stated before, my server crashes too with signal 11 in the error:

%gdb hlds hlds.core
GNU gdb 4.18 (FreeBSD)
Copyright 1998 Free Software Foundation, Inc.
GDB is free software, covered by the GNU General Public License,
and you are
welcome to change it and/or distribute copies of it under certain
conditions.
Type "show copying" to see the conditions.
There is absolutely no warranty for GDB.  Type "show warranty"
for details.
This GDB was configured as "i386-unknown-freebsd"...Deprecated
bfd_read called at /usr/src/gnu/usr.bin/binutils/gdb/../../..s
Deprecated bfd_read called at
/usr/src/gnu/usr.bin/binutils/gdb/../../../../contrib/gdb/gdb/dbxread.c
line 933 in fill_symbuf

Core was generated by `hlds'.
Program terminated with signal 11, Segmentation fault.
/usr/local/hlds/cstrike/ModuleS_i386.so: No such file or directory.
#0  0x280ecb4c in ?? () from /lib/libc.so.6

I just moved my RAID card and drives out of the chassis, and put
them in a completely different system, with new memory and a new
motherboard.  The server still crashes at random from a few
hundred connections to several thousand.  The above is the GDB
output.  I have ordered a new base system for my server.  It's a
Dual AMD MP2600+, that will use Registered ECC memeory (crucial).
 I am planning on trying to move the controller and drives over
to that box when built without reinstalling FreeBSD (I can't
think of any reason why it wouldn't work).  Regardless, even if I
have to re-install, I will see if the same type of error/crash
occurs.  If it does, then I have my doubts that there is a memory
error.

I would also like to know if there is an admin out there that
*regulary* has 10k+ player connections to their linux server with
out crashes.  I don't think mine has ever made it above 15K or so.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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