On Wednesday, July 23, 2003 11:36 AM [GMT+1200=NZT], Britt <[EMAIL PROTECTED]> wrote:
> You can easily sniff network traffic if you have the target IP and > resolve their MAC Address with certain progs out there - however > since this is all UDP - not much you can do - if it used TCP - you > could add the % sign in the password and it will garble it when > sniffed (data section of the TCP packet). > > Only if you have access to a machine in the route between the client using rcon and the game server. Which would be very very uncommon. I'm not familiar with what you're saying about TCP, but I can't see how that would work, and if such a feature did exist then surely there would be no use for SSL? Cleartext is cleartext no matter how you look at it. -Simon _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

