Iam kinda inclined to disagree with your arguement. Valve has made mistakes and are making mistakes now. But some of what your pointing out is too extreme for a company to establish ( come on , using torrents to release patches ) . Right now Valve has alot more on there plate then just us complaining to them. Think about it , Valve was just recently hacked. The code that they have been slaving over, for well over a year was released by hackers. Plus on top of that they are under a tight schedule to reaudit and rewrite most of that code. I'm just hoping HL2 plays out smoother then theese last few months of HL have been.
Matt H. On Tuesday 07 October 2003 08:58 pm, 0x2e wrote: > Subject says it all. > > > When people ask serious questions of a companies product reguarding > security, and get no reply, there is something wrong with said company. I > don't buy the idea their network is being rebuilt either. Obviously > something there is still on or this list wouldn't be running nor would > helpvalve@ work. How hard is it to have Leon H. send an email from pine? > > I fully believe M$ was/still has controlling interest in valve. If you > don't understand why that is a bad thing, you never will. > > From the : > > - dick-wagging by Gabe re: DX9 and ATI's "Better support" vs. > OpenGL and NVIDIA, AMD vs. Intel, etc. Look to the archives to > find the truth. > > - their unwillingness to deviate from M$ products (be it mail/web > server used internaly, etc -- Notice I _didn't_ say deviate from > _Windows_ products, nor OS of choice), even if said deviation > would be better. > > - _requiring_ "content" providers to run 2k3 server, but having no > idea why people would be unwilling to "help" them. > > - re-inventing the content distrubution wheel for some > gawdforsaken reason (Sun's Java Webstart vs. M$'s .NET), etc. etc. > Then having no idea why it fell apart. > > - Refusing to listen the outcry from a community they supposedly > "listen to" (re: steam, shields, etc) > > - Not only releasing a buggy as hell BETA product despite serious > problems being found BEFORE the release, But, forcing the > world to download said product without having the infrastructure > to back it. Again, with no clue why it failed. > > Btw valve, where are your buddies at ATI on this? I see they > have no mirror yet that other company you seem to not like has a > few (Nvidia). > > - Refusing to listen again to community suggestions about > possible ways to fix the bandwidth problem (re: .torrent files, > supporting other _established_ mirroring methods like html, rsync, > etc.). M$ way or no way again, Even though it would have > eliminated the problem. > > - Total lack of priorities with again, security. It speaks > volumes when major security patches are produced outside of a > company, well before said company releases their own official > patch. Windows and "It will be included in the next serice pack", > comes to mind. > > > My latest question to Valve was not the only security question that has > went unanswered. A few weeks back I pointed out how the SteamID, smelled > like a passport ID for example. I have never seen a reply from valve on > that nor many other concerns. Btw, if you don't know why passport is BAD, > google it. It has little to do with the fact that M$ runs it. > > > I could go on but I won't. You guys get the picture heh. > > I have removed my CS servers, and replaced them with UT2k3 and Q3A. You > wanna see SWEET games? Play 'em :-) .. Native linux binaries too! > > For UT2k3 at least, it's VERY easy to code your own mods. By mods I don't > mean like CS/DoD-type a deal where it totaly changes the game (which is > still very easy). I mean admin stuff, changing weapon skins/power, etc. > Basicaly Metamod, but supported natively! (through UTScript) > > Unlike HL where it's a mod to the server that even though being used on > 99.9% of every server out there, Valve refuses to add it as an official > feature (doesn't come with HLDS). Amazing eh? > > > Happy trails peeps, been fun. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

