I tend to think that a large amount of your bandwidth usage is due to actual users connecting internationally to your servers. With the advent of 1.6 a lot of people are looking for servers to play on, since a lot of servers out there are still 1.5.
I can't see the advertising content creating that much of an increase as it's generally just a small bit of code that's being sent, along with a small graphic. And wouldn't the add be sent to the client and not the server? Not sure on that one.. Terry ----- Original Message ----- From: <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]>; <[EMAIL PROTECTED]> Sent: Wednesday, November 19, 2003 3:51 AM Subject: Re: [hlds_linux] Another, Thank you Valve for bringing us Steam - thread > Hi all, > > I agree and woud lige to sign the petition, i have not yet had the time > to check out if the add are beeing downloaded to the game server before > beeing send to the clint, I have noticed a major increase in trafik from > cs 1.5 to 1.6 > > I am located in denmark and are hosting 15 public servers(national only) > and 80 CW servers(national only) for clan and communities and cups/ladders. > I have noticed that i almost use 3-5 GB international trafik a day, thats > a major increase from cs 1.5 there used to use 5-7 gb international trafik > amonth. > > Have any one noticed the increase in communication with the officel content > serveres ? and do anyone knows how to specifie a content server, because > we have one in Denmark. > > The reason why i have noticed the increase is that we pay for our international > trafic, so i woud like to clear this up why cs 1.6 are using so mutch more > trafik to the international steam content server or is it the adds ? > > best regards > Christian Ingholt > > > > >-- Original Message -- > >Date: Tue, 18 Nov 2003 20:48:36 -0800 (PST) > >From: "Brian A. Stumm" <[EMAIL PROTECTED]> > >To: <[EMAIL PROTECTED]> > >Subject: Re: [hlds_linux] Another, Thank you Valve for bringing us Steam > >- > > thread > >Reply-To: [EMAIL PROTECTED] > > > > > > > I will sign this petition, see below... > > On Wed, 19 Nov 2003, Christopher Luk wrote: > > > lets make a clear request: > > > > 1. we appreciate those who provide contents download, ad frorm content > > servers were appropriate while downloading from the > >providers > > 2. the content seems to divide into at least two parts, one from the > > content servers provider, other from the game servers provider. we only > > request the control of the ad while the content are downloading from the > > game servers we > >aid for (bandwidth, rack space, man power ... etc). > > either we are able to turn it off or replace with our own, some of us > > are ad-free communities and some of us have sponsors. > > > > a clear message to Valve/Steam and marketing manager of the cont > >nt > > servers provider: > > the situations are complex but quite clear, client and game servers need > > content servers to provide contents. we admint the situation that no > > content servers then no game servers at all. but we should also admit > > that > >no game servers but with tons of content servers and clients, no > > one would connect to the content providers again, no marketing chances > > at all. we are talking about tons of stable dedicated servers which > > contribute to this communities for a fe > > years. > > > > chris > Brian A. Stumm - SpokaneTeamFortress.com > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hld > >_linux > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

