I believe that I have seen Alfred saying that you need to delete the 
Clientregistry.blob, as this is where steam stores all its variable information.

Regards,

Michael Madsen

*********** REPLY SEPARATOR  ***********

On 09-08-2004 at 11:25 McCormack, Chris wrote:

>Alfred, is it possible to force a client to re-ping the servers when they
>run the update command ? If clients were able to locate the best server at
>update time to connect to, then surely a lot of the ill's that people
>experience with slow updates will just fade away ?
>
>If the above is not possible then :
>Where does the steam client store this information ? and is it possible to
>be altered to a preferred server ?
>
>Chris
>
>-----Original Message-----
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] Behalf Of Alfred
>Reynolds
>Sent: 09 August 2004 05:34
>To: [EMAIL PROTECTED]
>Subject: RE: [hlds_linux] Selecting Content Servers
>
>
>Once a month or so it "pings" a number of content servers and chooses
>the one with the lowest latency to determine the region ("cell") you are
>in.
>
>- Alfred
>
>----Original Message----
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of Britt
>Priddy (PZGN) Sent: Sunday, August 08, 2004 9:11 PM To:
>[EMAIL PROTECTED] Subject: Re: [hlds_linux] Selecting
>Content Servers
>
>> Is the only way to obtain a different content server to delete the
>> ClientRegistry.blob and its possible be assigned a new content
>> server? How does it know our region?   By IP or the servers we
>> connect to?
>>
>>
>> _____________________________
>> Britt Priddy
>> Network Engineer
>> Power Zones Gaming Network
>> www.powerzones.com
>>
>>
>> ----- Original Message -----
>> From: "Alfred Reynolds" <[EMAIL PROTECTED]>
>> To: <[EMAIL PROTECTED]>
>> Sent: Sunday, August 08, 2004 9:53 PM
>> Subject: RE: [hlds_linux] Selecting Content Servers
>>
>>
>> > The Steam client currently auto-discovers your "region" based on a
>> > graph of content servers we have defined. There are no user
>> > configurable parts to this system.
>> >
>> > ----Original Message----
>> > From: [EMAIL PROTECTED]
>> > [mailto:[EMAIL PROTECTED] On Behalf Of
>> > AgentHH Sent: Sunday, August 08, 2004 7:44 PM To:
>> > [EMAIL PROTECTED] Subject: Re: [hlds_linux]
>> > Selecting Content Servers
>> >
>> > > [EMAIL PROTECTED] wrote:
>> > > >
>> > > > I haven't tried it, but I'm not sure how well it will work. I've
>> > > > sniffed the traffic thats flowing when updating steam before,
>> > > > and it seems to contact a master (authentication?) server in
>> > > > the US which then says use this content server. I'm not sure if
>> > > > the master server cares that you can't contact the server. I
>> > > > would hope the client would go, can';t get to that server, give
>> > > > me another.. but it's something worth playing with!
>> > > >
>> > > > john
>> > >
>> > > I can't say I'm having stellar successes right now. Steam seems to
>> > > contact a master server (I've seen Valve Nos. 1, 2, 3, and 14) and
>> > > uses that for a content server as well. If I disconnect my
>> > > Internet connection, it tries a combination of those three and
>> > > then says "Steam cannot connect blah blah blah".
>> > >
>> > > I think _VALVE_ should do something to help us out here by
>> > > allowing to select a specific server, or at least specify our
>> > > (client) region, as this seems to be something that's going to be
>> > > an ugly hack, if it even works.
>> > >
>> > > --AgentHH
>> > >
>> > > _______________________________________________
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>> >
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>> >
>>
>>
>>
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