Should we 1) feel sad for Marius Hjelle <[EMAIL PROTECTED]>: 2) laugh at Marius Hjelle <[EMAIL PROTECTED]>:
Marius Hjelle - they are pumping the kernel rates (not the graphic cards on their client machines) up on their linux servers to get what would amount to a frame-boost for their dedicated servers. Rather then pushing out 60-80 FPS of **DATA**, they can push out 200..300..500..1000.. etc. Eats more bandwidth, but more data.. so long as the client can accept it.. means more realism regarding bullet registration and a few other affects in game. - This has nothing to do with graphic refresh rates. - Shane Robinett http://www.phxx.net http://www.phxx.com http://www.simple-share.com - Share Something. Anything. http://www.w00t.net - Half-Life Game/Map/Server/Player/HotSex Search ----- Original Message ----- From: <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, August 20, 2004 9:58 AM Subject: Re: [hlds_linux] OT funny (was: My server load of a FULL 64 PUB) > what's so funny? > > Quoting Marius Hjelle <[EMAIL PROTECTED]>: > > > On Fri, Aug 20, 2004 at 09:27:07AM -0400, [EMAIL PROTECTED] wrote: > > > > <snip> > > > > > I was wondering, why do you guys set kernel Hz to 1000? Standard monitors > > only > > > support 75 Hz for refreshing frames... highest I've seen is 100 Hz. > > > > hilarious %-) > > > > > > <snip> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, please > > visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

