I have a server p4 2.8HT 512 ram
HZ = 1000 and smp enable.

Red Hat Linux release 9 (Shrike)
Linux serverCS1 2.4.27smp #2 SMP Sat Oct 2 04:57:02 BRT 2004 i686 i686
i386 GNU/Linux

democs    3861  3.1 10.6 62204 54912 pts/3   S    12:12   0:56
./hlds_i686 -game cstrike +maxplayers 12 +map de_dust2

when enters more than 3 people the PC is slow
and the loss is very high
what it can be this?

"ps: it is not the connection and don't is run none addon and other
services.. only hlds"

-- server.cfg --
hostname "name"

allow_spectators 1
edgefriction 2
host_framerate 0
mp_autocrosshair 0
mp_autokick 0
mp_autoteambalance 0
mp_buytime .25
mp_c4timer 35
mp_consistency 1
mp_falldamage 1
mp_flashlight 1
mp_footsteps 1
mp_forcechasecam 2
mp_freezetime 0
mp_friendlyfire 1
mp_hostagepenalty 0
mp_limitteams 0
mp_maxrounds 0
mp_playerid 0
mp_roundtime 2.5
mp_timelimit 30
mp_tkpunish 1
mp_logmessages 1
mp_startmoney 800
pausable 0
sv_region 2
sv_aim 0
sv_airaccelerate 10
sv_airmove 1
sv_allowdownload 0
sv_allowupload 0
sv_bounce 1
sv_cheats 0
sv_clienttrace 1
sv_clipmode 0
sv_friction 4
sv_gravity 800
sv_maxrate 25000
sv_maxspeed 320
sv_maxunlag .25
sv_minrate 0
sv_proxies 3
sv_stepsize 18
sv_stopspeed 75
sv_timeout 65
hpk_maxsize 0.1
sv_maxupdaterate 101
sys_ticrate 1000
-- /server.cfg --

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