look.. CPU In Out Uptime Users FPS Players 99.90 3.75 6.79 10 2 983.28 2
On Sat, 2 Oct 2004 01:54:30 -0300, Juliano Mirandolli <[EMAIL PROTECTED]> wrote: > I have a server p4 2.8HT 512 ram > HZ = 1000 and smp enable. > > Red Hat Linux release 9 (Shrike) > Linux serverCS1 2.4.27smp #2 SMP Sat Oct 2 04:57:02 BRT 2004 i686 i686 > i386 GNU/Linux > > democs 3861 3.1 10.6 62204 54912 pts/3 S 12:12 0:56 > ./hlds_i686 -game cstrike +maxplayers 12 +map de_dust2 > > when enters more than 3 people the PC is slow > and the loss is very high > what it can be this? > > "ps: it is not the connection and don't is run none addon and other > services.. only hlds" > > -- server.cfg -- > hostname "name" > > allow_spectators 1 > edgefriction 2 > host_framerate 0 > mp_autocrosshair 0 > mp_autokick 0 > mp_autoteambalance 0 > mp_buytime .25 > mp_c4timer 35 > mp_consistency 1 > mp_falldamage 1 > mp_flashlight 1 > mp_footsteps 1 > mp_forcechasecam 2 > mp_freezetime 0 > mp_friendlyfire 1 > mp_hostagepenalty 0 > mp_limitteams 0 > mp_maxrounds 0 > mp_playerid 0 > mp_roundtime 2.5 > mp_timelimit 30 > mp_tkpunish 1 > mp_logmessages 1 > mp_startmoney 800 > pausable 0 > sv_region 2 > sv_aim 0 > sv_airaccelerate 10 > sv_airmove 1 > sv_allowdownload 0 > sv_allowupload 0 > sv_bounce 1 > sv_cheats 0 > sv_clienttrace 1 > sv_clipmode 0 > sv_friction 4 > sv_gravity 800 > sv_maxrate 25000 > sv_maxspeed 320 > sv_maxunlag .25 > sv_minrate 0 > sv_proxies 3 > sv_stepsize 18 > sv_stopspeed 75 > sv_timeout 65 > hpk_maxsize 0.1 > sv_maxupdaterate 101 > sys_ticrate 1000 > -- /server.cfg -- > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

