The only reason i posted it was to ensure that something gets done. The extent that it was easy to find was what was troublesome. I am an admin on a server - so I also wanted to make any other admins aware of any potential problems. I figure that with the brains that would be available on this mailing list, that someone would be able to come up with a useful solution.
On Sun, 21 Nov 2004 12:04:23 +1000, Bruce Bahamut Andrews <[EMAIL PROTECTED]> wrote: > Peter Kirby wrote: > > > > >On Sat, 20 Nov 2004 09:08:19 +1030, Melissa Carley <[EMAIL PROTECTED]> wrote: > > > > > >>Valve... > >> > >>Already there is a HL2 online exploit...someone from what I can gather > >>can basically get a warez type release of the game and crack it so > >>that they can play online without a valid steam id or some description > >>like that. > >> > >>As a game admin - this could be an issue, especially with banning...etc... > >> > >>Here is a copy of the NFO regarding how to apparently do this. I have > >>not tested this out and i do not intend for anyone else to either. I > >>would like Valve to investigate this and patch it ASAP. > >> > >> > >[SNIP] > > > >I'm not convinced posting the workaround here is very helpful. It > >would have been far better to mail Alfred directly first. Now a lot > >more people know about the exploit. > > > Everyone already knew about it anyway, it's been out for months. > > -- > > - Bruce "Bahamut" Andrews > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

