The only reason i posted it was to ensure that something gets done.
The extent that it was easy to find was what was troublesome. I am an
admin on a server - so I also wanted to make any other admins aware of
any potential problems. I figure that with the brains that would be
available on this mailing list, that someone would be able to come up
with a useful solution.


On Sun, 21 Nov 2004 12:04:23 +1000, Bruce Bahamut Andrews
<[EMAIL PROTECTED]> wrote:
> Peter Kirby wrote:
>
>
>
> >On Sat, 20 Nov 2004 09:08:19 +1030, Melissa Carley <[EMAIL PROTECTED]> wrote:
> >
> >
> >>Valve...
> >>
> >>Already there is a HL2 online exploit...someone from what I can gather
> >>can basically get a warez type release of the game and crack it so
> >>that they can play online without a valid steam id or some description
> >>like that.
> >>
> >>As a game admin - this could be an issue, especially with banning...etc...
> >>
> >>Here is a copy of the NFO regarding how to apparently do this. I have
> >>not tested this out and i do not intend for anyone else to either. I
> >>would like Valve to investigate this and patch it ASAP.
> >>
> >>
> >[SNIP]
> >
> >I'm not convinced posting the workaround here is very helpful. It
> >would have been far better to mail Alfred directly first. Now a lot
> >more people know about the exploit.
> >
> Everyone already knew about it anyway, it's been out for months.
>
> --
>
> - Bruce "Bahamut" Andrews
>
>
>
>
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