kama wrote:

I have the servers packed from day1... with or without the finaloctet
being low. You just have to work to get the volume you want. build up a
good reputation and they will be on your server.

Certainly this isn't false, but the new method did affect people. I'm sure you (and a few others) are an exception. I had a server that was full 24/7 for over a year. Like many people I found out about the change when I checked my servers and saw that one had been empty for most of the day. I thought something was broke for sure. It still fills up at night, but it's not the same.

I think the current system is more fair. You cannot take advantage on the
current system, since we dont know where the player is located.

I think fair is by the best connection to the client. Sometimes it's more than just ping thats why I suggested those other things (but it should still be kept simple). A lot of people are mad because they probably waited a long time or tried really hard to get that last low octet. Mine was low but I honestly never knew about this trick until the change was made. I just think it was a bad move to change out one broken system for another.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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