The "LAN" tab uses broadcast Ethernet packets to discover servers using
ports 27015 through 27020.

- Alfred

----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kennycom
Sent: Monday, February 07, 2005 7:04 PM To:
[email protected] Cc: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] CSS Client server lookup on a LAN..Alfred?

> Does anyone have any comments on this?
>
>
> ----- Original Message -----
> From: "Kennycom" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Cc: <[EMAIL PROTECTED]>
> Sent: Friday, February 04, 2005 1:02 AM
> Subject: [hlds_linux] CSS Client server lookup on a LAN
>
>
> > Hey folks,
> >
> > Let me start off with what our situation is...
> >
> > This past weekend we were part of the network/server team at a
> > 400man LAN event. One of the small problems we had was not everyone
> > could see all of the CSS servers that were being hosted. There were
> > 14 CSS official servers, 10 of which were tourney. Source was not
> > the only game to give us this problem.. But since CSS was one of
> > the more played games we are starting with it.
> >
> > sv_lan was set at 1
> >
> > We were running a 350+ node private network using the 10.x.x.x
> > range with 255.255.0.0 mask
> >
> > We are working on streamlining the network a bit
> >
> > We have 2 more of these events to host this year and we would like
> > to get a better feel for what the client/server interaction is for
> > network lookup/announce.
> >
> > Does setting the sv_lan 1 not only remove the server/client auth but
> > make it so that the above network setup is out of the question?
> >
> > Would using sv_lan 0 with the auth ports for the server blocked
> > work? We have limited internet bandwidth for these events, and
> > unfortunately steam was having issues on the weekend of our last
> > event and left a lot of gamers unhappy about not being able to log
> > into their account, while others could. We did have the client
> > steam auth ports open.....
> >
> > Thanks,
> >
> > SP_Kenny
> >
> >
> >
> >
> >
> >
> > _______________________________________________
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> >
>
>
>
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