not to mention any competitive quake3 play would be using 100 snaps,
not 20 or 30.

On 5/24/05, Ian mu <[EMAIL PROTECTED]> wrote:
> I agree, 20 fps in those games and play fine. Fair enough hl may
> require more framerates for whatever reason, but these should be fixed
> at whatever is deemed the best figure to get decent playability.
>
> Probably the biggest question/issue I never see raised is "how much
> does you fps fluctuate by when busy". It's fine trying to get 1000
> fps, but what are you getting when the servers are busy and all in use
> and loaded max? I bet they're not all happily running at 1000fps
> without a care in the world when full, so you get inconsistant
> servers.
>
> I still think the best way to go is get a decent setup and fix it, so
> every server out there is as consistant as possible, whether thats
> 100fps or 200 or whatever, none of this 1000fps showing what a great
> server it is until it gets busy, or half the servers running at 50fps,
> half at 1000.
>
> Ian


--
Clayton Macleod

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