"qstat" is going to need a tiny code fix to work with the new query
protocol. The game server returns control code 0x6D ('m') in response to
A2S_INFO, which is different to Source server (which return 0x49, 'I').
Any qstat devs on the list?

- Alfred

----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds Sent: Tuesday, June 07, 2005 4:13 PM To:
[email protected]; [email protected];
[EMAIL PROTECTED] Subject: RE: [hlds_linux] HL1
Engine update

> Couple of points of interest to server operators in this release.
>
> 1) The new querying subsystem has been implemented in HL1 now, the old
> (vulnerable) protocol will be disabled in a future update (in the
> next month or so). MAKE SURE TO UPDATE YOUR EXTERNAL TOOLS NOW. This
> process has already happened for the Source engine so hopefully your
> tools already work with the new query format.
>
> 2) Under Linux you now need at least GLIBC 2.3.2 (i.e what the Source
> engine requires) to run the new VAC code. If your distribution is too
> old you will see something like this in the console:
>
> ---------------------------------------------
> Error:./vstdlib_s_i486.so: undefined symbol: __cxa_atexit Could not
> establish connection to Steam servers (steamclient).
> ---------------------------------------------
>
> You should upgrade your Linux distribution in this case. If you do
> not upgrade you will not be able to run a secure server once the new
> VAC system is released.
>
> - Alfred
>
>
>
>
>
> ----Original Message----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> Reynolds Sent: Tuesday, June 07, 2005 4:09 PM To:
> [email protected]; [email protected];
> [EMAIL PROTECTED] Subject: [hlds_linux] HL1 Engine
> update
>
> > We have released an update to the HL1 engine, this update is for any
> > mod running under this engine. Run the hldsupdatetool to get the
> > update.
> >
> > This update fixes several potential crash exploits, adds the Source
> > style querying system to the engine and introduces some code to
> > allow us to enable the upcoming VAC system on HL1. More details can
> > be found here:
> > http://www.steampowered.com/index.php?area=news&id=422
> >
> > - Alfred
> >
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>
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