The game and maps are designed for 32 players at most.

- Alfred

----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Thiesson
Johann Sent: Wednesday, October 19, 2005 5:57 PM To:
[email protected] Subject: Re: [hlds_linux] Day of
Defeat: Source and Source Engine update released

> --
> Hi,
>
> I would like to know the reason of the "max maxplayers" reduction ?
> Large servers are very appreciated, maybe not for DoD:S I dont know,
> but
> for CS:S for sure. Do you plan to reduce the max maxplayers for
> another
> Source mod ?
>
> Regards,
>
> --
> Johann
>
> On Oct 19, 16:33, Alfred Reynolds wrote:
> > We have released an update to Day of Defeat: Source and the Source
> > Engine. If you run ANY Source game then run the hldsupdatetool to
> > get
> > this update. This update is required for Day of Defeat: Source
> > servers.
> >
> > The update includes numerous enhancements and fixes for Day of
> > Defeat:
> > Source and also makes cl_predict a cheat cvar (so clients will be
> > forced
> > to use the same setting as the server). More details can be read
> > here: http://www.steampowered.com/index.php?area=news&id=466
> >
> >
> > - Alfred
> >
> > _______________________________________________
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> --
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>
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