Message: 7 Date: Fri, 18 Nov 2005 21:26:52 +0000 From: Ben Kennish <[EMAIL PROTECTED]> To: [email protected] Subject: Re: [hlds_linux] why isn't this working? Dedicated lan server on 64 bit Opteron (940 pin) Reply-To: [email protected]
devin812 wrote: > (#>./srcds_run -game hl2mp +sv_lan 1 +map steamlab) That should be dm_steamlab. But it should return map not found error imo. Correct, it is dm_steamlab, but i specified it correctly on the command line, i wasn't cut and pasting... like you said it should return an error and it isn't the console won't return a status either even though it will report the variable of hostname or mp_timelimit Message: 8 From: "Glenn Shannon" <[EMAIL PROTECTED]> To: <[email protected]> Subject: RE: [hlds_linux] why isn't this working? Dedicated lan server on 64 bit Opteron (940 pin) Date: Fri, 18 Nov 2005 14:32:43 -0700 Reply-To: [email protected] I forget, is it required to actually have a specified +maxplayers XX variable? When I added the varible it did change the max players listed from the default of 16. still can't connect though. It would be nice if the support section of steampowered.com had all of this info... seems like ever since STEAM the server support has pretty much dissapeared... not slammin steam or anything but guess how long it took me to find out how to properly use the updatetool (like what to specify to update a counter-strike source server) it sure wasn't on steampowered. Come on guys I know someone has experienced problems running source on dual procs under linux... _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

