Message: 7
Date: Fri, 18 Nov 2005 21:26:52 +0000
From: Ben Kennish <[EMAIL PROTECTED]>
To: [email protected]
Subject: Re: [hlds_linux] why isn't this working?
Dedicated lan server
on
 64 bit Opteron (940 pin)
Reply-To: [email protected]

devin812 wrote:
> (#>./srcds_run -game hl2mp +sv_lan 1 +map steamlab)

That should be dm_steamlab.  But it should return map
not found error
imo.

Correct, it is dm_steamlab, but i specified it
correctly on the command line, i wasn't cut and
pasting... like you said it should return an error and
it isn't  the console won't return a status either
even though it will report the variable of hostname or
mp_timelimit

Message: 8
From: "Glenn Shannon" <[EMAIL PROTECTED]>
To: <[email protected]>
Subject: RE: [hlds_linux] why isn't this working?
Dedicated lan server
on 64 bit Opteron (940 pin)
Date: Fri, 18 Nov 2005 14:32:43 -0700
Reply-To: [email protected]

I forget, is it required to actually have a specified
+maxplayers XX
variable?

When I added the varible it did change the max players
listed from the default of 16. still can't connect
though.

It would be nice if the support section of
steampowered.com had all of this info... seems like
ever since STEAM the server support has pretty much
dissapeared... not slammin steam or anything but guess
how long it took me to find out how to properly use
the updatetool (like what to specify to update a
counter-strike source server) it sure wasn't on
steampowered.

Come on guys I know someone has experienced problems
running source on dual procs under linux...

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