Same problems with me.
Multiple crashes on debian :-(
kama a écrit :
6 crashes on v28 after 12 hours. And they include all the last once.
on connect
on client drop
on startup/changelevel
and random. (ie kill or say)
Is there a reason to have hlds threaded at all? What are the benefit of
it since the threads rarely are using any CPU.
games 35334 50.3 8.6 98340 89428 ?? R 8:01PM 78:45.53 ./hlds_i686 -game
cstrike -port 27018 -maxplayers 16 +map de_dust2 -dll
addons/metamod/dlls/metamod_i386.so
games 35335 0.0 8.6 98340 89428 ?? S 8:01PM 0:00.11 ./hlds_i686 -game
cstrike -port 27018 -maxplayers 16 +map de_dust2 -dll
addons/metamod/dlls/metamod_i386.so
games 35336 0.0 8.6 98340 89428 ?? S 8:01PM 0:19.21 ./hlds_i686 -game
cstrike -port 27018 -maxplayers 16 +map de_dust2 -dll
addons/metamod/dlls/metamod_i386.so
/Bjorn
On Sun, 4 Dec 2005, m0gely wrote:
Stan Bubrouski wrote:
Umm how about some details.
-sb
Sure. My server stopped working a while ago, when Alfred mentioned the
most recent "optional" update (v.24?). Well, my server got updated
anyway and hasn't worked since.
FreeBSD 5.4 w/ SuSe 9.3 (glibc 2.3.4)
AMD MP 2800's
update tool:
%./steam -command update -game cstrike -dir /home/adi/hlds
Checking bootstrapper version ...
AssertPreCondition
Name: NonNullFilePath
Expr: !sFile.empty()
Line: 334
File: ../../../Common/Misc/FileUtil.cpp
Abort trap (core dumped)
the server:
%./hlds_run -game cstrike +maxplayers 4 +log on +port 27019 +map de_dust
<snip>
L 11/26/2005 - 15:38:12: Server cvar "sv_wateraccelerate" = "10"
L 11/26/2005 - 15:38:12: Server cvar "sv_waterfriction" = "1"
L 11/26/2005 - 15:38:12: Server cvars end
L 11/26/2005 - 15:38:12: Server cvar "sv_maxspeed" = "900"
L 11/26/2005 - 15:38:12: Server cvar "pausable" = "0"
Error:vstdlib_s_i486.so: cannot open shared object file: No such file or
directory
L 11/26/2005 - 15:38:18: FATAL ERROR (shutting down): Unable to load
authentication library, Exiting...
FATAL ERROR (shutting down): Unable to load authentication library,
Exiting...
Add "-debug" to the ./hlds_run command line to generate a debug.log to
help with solving this problem
Sat Nov 26 15:38:18 UTC 2005: Server restart in 10 seconds
Sat Nov 26 15:38:24 UTC 2005: Server Quit
--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike
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