Ehm, srcds is running fine.. hlds is not...

/Bjorn

On Sun, 4 Dec 2005, Steven Hartland wrote:

> When not using dodgy pluggins like Mani its solid here on
> 5.4 + redhat 8 base.
>
>     Steve / K
> ----- Original Message -----
> From: "kama" <[EMAIL PROTECTED]>
> >
> > 6 crashes on v28 after 12 hours. And they include all the last once.
> > on connect
> > on client drop
> > on startup/changelevel
> > and random. (ie kill or say)
> >
> > Is there a reason to have hlds threaded at all? What are the benefit of
> > it since the threads rarely are using any CPU.
> >
> > games 35334 50.3  8.6 98340 89428  ??  R     8:01PM  78:45.53 ./hlds_i686 
> > -game cstrike -port 27018 -maxplayers 16 +map
> > de_dust2 -dll addons/metamod/dlls/metamod_i386.so
> > games 35335  0.0  8.6 98340 89428  ??  S     8:01PM   0:00.11 ./hlds_i686 
> > -game cstrike -port 27018 -maxplayers 16 +map
> > de_dust2 -dll addons/metamod/dlls/metamod_i386.so
> > games 35336  0.0  8.6 98340 89428  ??  S     8:01PM   0:19.21 ./hlds_i686 
> > -game cstrike -port 27018 -maxplayers 16 +map
> > de_dust2 -dll addons/metamod/dlls/metamod_i386.so
>
>
>
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