When not using dodgy pluggins like Mani its solid here on
5.4 + redhat 8 base.

   Steve / K
----- Original Message -----
From: "kama" <[EMAIL PROTECTED]>

6 crashes on v28 after 12 hours. And they include all the last once.
on connect
on client drop
on startup/changelevel
and random. (ie kill or say)

Is there a reason to have hlds threaded at all? What are the benefit of
it since the threads rarely are using any CPU.

games 35334 50.3  8.6 98340 89428  ??  R     8:01PM  78:45.53 ./hlds_i686 -game 
cstrike -port 27018 -maxplayers 16 +map
de_dust2 -dll addons/metamod/dlls/metamod_i386.so
games 35335  0.0  8.6 98340 89428  ??  S     8:01PM   0:00.11 ./hlds_i686 -game 
cstrike -port 27018 -maxplayers 16 +map
de_dust2 -dll addons/metamod/dlls/metamod_i386.so
games 35336  0.0  8.6 98340 89428  ??  S     8:01PM   0:19.21 ./hlds_i686 -game 
cstrike -port 27018 -maxplayers 16 +map
de_dust2 -dll addons/metamod/dlls/metamod_i386.so



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