When not using dodgy pluggins like Mani its solid here on 5.4 + redhat 8 base.
Steve / K ----- Original Message ----- From: "kama" <[EMAIL PROTECTED]>
6 crashes on v28 after 12 hours. And they include all the last once. on connect on client drop on startup/changelevel and random. (ie kill or say) Is there a reason to have hlds threaded at all? What are the benefit of it since the threads rarely are using any CPU. games 35334 50.3 8.6 98340 89428 ?? R 8:01PM 78:45.53 ./hlds_i686 -game cstrike -port 27018 -maxplayers 16 +map de_dust2 -dll addons/metamod/dlls/metamod_i386.so games 35335 0.0 8.6 98340 89428 ?? S 8:01PM 0:00.11 ./hlds_i686 -game cstrike -port 27018 -maxplayers 16 +map de_dust2 -dll addons/metamod/dlls/metamod_i386.so games 35336 0.0 8.6 98340 89428 ?? S 8:01PM 0:19.21 ./hlds_i686 -game cstrike -port 27018 -maxplayers 16 +map de_dust2 -dll addons/metamod/dlls/metamod_i386.so
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