I don't believe it's the maps fault...they've worked fine the past month
until this last update...  Perhaps if they were the defaulted map, there
wouldn't be any issues due to an update.  Just an idea.

Andrew Forsberg wrote:

On Tue, 2005-12-06 at 01:32 -0500, Joseph Laws wrote:


I ran a -verify_all to overwrite those 3 maps
and...tada...no segfault.  Can Valve perhaps take those maps from Drax
with the flashbang fixes and make them standardized?



What, so we can all enjoy those segfaults? Why replace a working map
with one that doesn't?


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