2.4ghz celeron with 1gig of ram

Takes 10-15% cpu usage per player... FC4 with 2.6.11 kernel, also tried
2.6.9 and 2.6.14                 All are 5% idle and 10-15% per player
after that, I can't even run a 10 player server without getting
rediculously low tickrate out (like 5-10).  Also tried -beta linux
didn't seem to have an effect.  The 800mhz celeron sitting beside me
running windows xp uses the same cpu per player with the same tickrate
and server.cfg...

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